drochill666

Russia
On FACEIT since 2020 89 matches tracked 47 matches in 30 days
ELO ▼ 72
2,364
30-day peak: 2,465
Rank EU
#81,774
Russia #23,211 in Russia
Last updated:
Next update possible in 22m 47s

How does drochill666 play?

Rating 0.96 (from 68 matches) K/R 0.69 ADR 74.1 from 89 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 18%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 68 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 13% good 1.10 to 1.29 21% normal 0.90 to 1.09 21% weak 0.75 to 0.89 13% very weak below 0.75 32%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (47 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 8%−2 pp · Ø 10% better than 15%
Opening duels won 46%−5 pp · Ø 51% better than 10%

Clutch

Average
Last one alive

29% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 23%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 89%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 17%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.03).

Headshot rate 45%−5 pp · Ø 50% better than 21%
AWP share of kills 13%+2 pp · Ø 11% better than 65%
K/D 0.96−0.07 · Ø 1.03 better than 20%
Pistol kills per match 2.5

Impact

Average
Damage and big rounds

1.8 MVPs per match and so well below the average (2.3).

2K rounds 12.8%−0.6 pp · Ø 13.4% better than 31%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 1.8−0.5 · Ø 2.3 better than 4%
4Ks and aces 6x 4K, 0 aces in 47 matches

Utility and deaths

Average
Nades, flashes and deaths

41% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 41%+6 pp · Ø 35% better than 88%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 33%
Enemies flashed per round 0.22−0.08 · Ø 0.30 better than 29%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Rating +0.08, Win rate +6 pp
= Stayed the same
K/R at 0.70, ADR at 75.3, Headshots at 46%, ELO at 2,465
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Last 3 months: 0.70 (at the start 0.67). Slightly below the average (0.74).

Patterns

From the last 89 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −26 ELO
23 matches · 61% win rate
Between 18:00 and 24:00 −51 ELO, win rate 43%

drochill666 loses the most ELO on Dust 2: −26 ELO, 61% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.79 · Mirage
  2. Most kills in a match: 30 · Mirage
  3. Longest win streak: 4 wins in a row · Mirage

Maps in detail

from the last 89 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 223
61% better than 81%
0.76 better than 58%
78.4 better than 35%
1.07 better than 60%
45% of 55 duels better than 16%
33% of 12 situations better than 40%
Mirage21
43% better than 18%
0.68 better than 20%
75.8 better than 23%
0.98 better than 31%
48% of 88 duels better than 29%
43% of 7 situations better than 66%
Nuke17
41% better than 13%
0.72 better than 32%
74.8 better than 18%
1.03-
50% of 46 duels better than 34%
27% of 11 situations better than 17%
Anubis14
50% -
0.54 -
62.1 -
0.74-
46% of 28 duels -
50% of 6 situations -
Ancient4
25% -
0.61 -
74.2 -
0.82-
44% of 9 duels -
0% of 3 situations -
Inferno4
0% -
0.57 -
69.7 -
0.68-
36% of 14 duels -
0% of 1 situations -
Overpass4
75% -
0.78 -
76.3 -
1.35-
50% of 4 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How drochill666 plays

Across 89 matches drochill666 averages K/R 0.69 and ADR 74.1; the rating across the 68 rated matches is 0.96. Biggest strength: Utility hit rate at 41%, better than 88% of level 10 · 2,250-2,499 ELO players. Most room to improve: Opening duels won at 46%, better than only 10% of level 10 · 2,250-2,499 ELO players. Averages 14.4 kills per match with 45% headshots. The strongest map is Dust 2 with a 61% win rate in 23 matches. In 23 of 68 matches the rating was 1.10 or higher (34%), in 31 it was below 0.90. In 47 matches with detailed stats: 6 4Ks and 0 aces. drochill666 loses the most ELO on Dust 2 (−26 ELO, win rate 61%). Improved over the last three months: Rating +0.08, Win rate +6 pp. Unchanged in recent months: K/R at 0.70, ADR at 75.3, Headshots at 46%, ELO at 2,465. Last 30 days: 47 matches, win rate 51%, net ELO −58.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.