drewh529

USA
102 matches tracked
ELO
2,280
Peak across the last 99 matches: 2,300
Rank NA ▼ 118 places
#3,215
US #2,448 in US
30 days · prev. #3,097 · best #3,073
Last updated:

How does drewh529 play?

Rating 0.98 K/R 0.70 ADR 75.2 from 99 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 24%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 99 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 19% good 1.10 to 1.29 16% normal 0.90 to 1.09 27% weak 0.75 to 0.89 18% very weak below 0.75 19%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (23 matches).

2,250-2,499 ELO

Compared with 2,052 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so right on the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

17% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 17%−22 pp · Ø 39% better than 1%
Clutch 1v2 won 29%+9 pp · Ø 20% better than 89%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so just below the average (1.00).

Headshot rate 53%+3 pp · Ø 50% better than 68%
AWP share of kills 4%−7 pp · Ø 11% better than 24%
K/D 0.99−0.01 · Ø 1.00 better than 31%
Pistol kills per match 3.1
Knife kills 1 in 99 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.4% of rounds and so clearly below the average (4.0%).

2K rounds 12.8%−0.3 pp · Ø 13.1% better than 31%
3K rounds 3.4%−0.6 pp · Ø 4.0% better than 18%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 5x 4K, 0 aces in 23 matches

Utility and deaths

Average
Nades, flashes and deaths

22% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 22%−13 pp · Ø 35% better than 1%
Utility damage per round 2.2−1.9 · Ø 4.1 better than 5%
Enemies flashed per round 0.46+0.16 · Ø 0.30 better than 87%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +5 pp, Win rate +5 pp, ELO +281
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.05, Rating −0.08, ADR −6.3

Aug 2026 compared with Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Last 3 months: 0.66 (at the start 0.71). Clearly below the average (0.72).

Patterns

From the last 99 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −24 ELO
24 matches · 58% win rate
From match 5 of the day −22 ELO
23 matches · 48% win rate
Between 18:00 and 24:00 −46 ELO, win rate 48%

drewh529 loses the most ELO on Dust 2: −24 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Cache
  2. Highest rating in a match: 1.69 · Dust 2
  3. Most kills in a match: 28 · Nuke

Maps in detail

from the last 99 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage25
60% better than 79%
0.75 better than 54%
80.7 better than 49%
1.05 better than 55%
48% of 102 duels better than 32%
33% of 18 situations better than 34%
Dust 224
58% better than 74%
0.67 better than 19%
71.5 better than 10%
0.95 better than 22%
45% of 86 duels better than 19%
36% of 11 situations better than 44%
Inferno15
73% better than 96%
0.76 better than 56%
81.2 better than 47%
1.12 better than 70%
47% of 43 duels better than 17%
45% of 11 situations better than 71%
Anubis12
33% -
0.63 -
69.3 -
0.89-
52% of 54 duels -
20% of 5 situations -
Nuke9
56% -
0.64 -
66.9 -
0.88-
42% of 31 duels -
67% of 6 situations -
Ancient8
25% -
0.62 -
74.0 -
0.84-
38% of 34 duels -
33% of 6 situations -
Cache6
50% -
0.75 -
78.0 -
1.07-
48% of 21 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How drewh529 plays

Across 99 matches drewh529 averages K/R 0.70, ADR 75.2 and a rating of 0.98. Most room to improve: Clutch 1v1 won at 17%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 15.7 kills per match with 53% headshots. The strongest map is Inferno with a 73% win rate in 15 matches. In 35 of 99 matches the rating was 1.10 or higher (35%), in 37 it was below 0.90. In 23 matches with detailed stats: 5 4Ks and 0 aces. drewh529 loses the most ELO on Dust 2 (−24 ELO, win rate 58%). Things go best in match 2 of the day (+28 ELO, win rate 65%). Match no. 2 of the day goes best: 65% win rate, +28 ELO. Improved over the last three months: Headshots +5 pp, Win rate +5 pp, ELO +281. Got weaker: K/R −0.05, Rating −0.08, ADR −6.3.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.