dreamlesss

Hungary
On FACEIT since 2023 244 matches tracked 75 matches in 30 days
ELO ▲ 54
2,113
30-day peak: 2,113
Rank EU
#174,590
Hungary #870 in Hungary
Last updated:

How does dreamlesss play?

Rating 0.98 (from 223 matches) K/R 0.72 ADR 83.7 from 244 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 223 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 13% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 18% very weak below 0.75 25%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (219 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 50%−1 pp · Ø 51% better than 42%

Clutch

Weakness
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 32%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 18%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (49%).

Headshot rate 41%−8 pp · Ø 49% better than 10%
AWP share of kills 4%−7 pp · Ø 11% better than 23%
K/D 0.98−0.04 · Ø 1.02 better than 33%
Pistol kills per match 2.6
Knife kills 1 in 244 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.2%−0.1 pp · Ø 13.3% better than 44%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 23x 4K, 0 aces in 219 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 73% of rounds and so slightly above the average (72%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.3+0.1 · Ø 4.2 better than 55%
Enemies flashed per round 0.31+0.03 · Ø 0.28 better than 59%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.19, Win rate +10 pp
= Stayed the same
K/R at 0.72, ADR at 83.5
▼ Got worse
Headshots −3 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: May 2026 with 0.79. Last 3 months: 0.72 (at the start 0.75). Just below the average (0.74).

Patterns

From the last 244 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −125 ELO
43 matches · 51% win rate
In match 1 of the day −90 ELO
62 matches · 39% win rate
Between 12:00 and 18:00 −30 ELO, win rate 42%
On Saturdays −84 ELO, win rate 44%

dreamlesss loses the most ELO on Inferno: −125 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.20 · Ancient
  2. Most kills in a match: 37 · Mirage
  3. Longest win streak: 7 wins in a row · Nuke

Maps in detail

from the last 244 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage55
53% better than 57%
0.73 right on the average
85.1 better than 73%
1.00 better than 42%
51% of 243 duels right on the average
28% of 32 situations better than 22%
Anubis53
53% right on the average
0.75 better than 56%
85.5 better than 75%
1.05 better than 57%
53% of 232 duels better than 61%
35% of 23 situations better than 43%
Inferno43
51% better than 41%
0.65 better than 15%
78.0 better than 38%
0.91 better than 15%
50% of 167 duels better than 39%
29% of 14 situations better than 28%
Ancient41
56% better than 62%
0.76 better than 58%
87.5 better than 79%
1.03 right on the average
56% of 197 duels better than 75%
53% of 17 situations better than 85%
Dust 226
35% better than 6%
0.71 better than 36%
84.0 better than 65%
0.93 better than 17%
40% of 82 duels better than 5%
33% of 12 situations better than 39%
Nuke13
54% -
0.67 -
82.3 -
0.90-
32% of 71 duels -
25% of 4 situations -
Cache12
33% -
0.63 -
77.8 -
0.89-
41% of 54 duels -
29% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How dreamlesss plays

Across 244 matches dreamlesss averages K/R 0.72 and ADR 83.7; the rating across the 223 rated matches is 0.98. Most room to improve: Headshot rate at 41%, better than only 10% of level 10 · 2,001-2,249 ELO players. Averages 15.8 kills per match with 41% headshots. The strongest map is Ancient with a 56% win rate in 41 matches. In 78 of 223 matches the rating was 1.10 or higher (35%), in 96 it was below 0.90. In 219 matches with detailed stats: 23 4Ks and 0 aces. Best month by rating: August 2026 at 1.04. dreamlesss loses the most ELO on Inferno (−125 ELO, win rate 51%). Things go best on Anubis (+50 ELO, win rate 53%). Match no. 4 of the day goes best: 64% win rate, +46 ELO. Improved over the last three months: Rating +0.19, Win rate +10 pp. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.72, ADR at 83.5. Last 30 days: 75 matches, win rate 48%, net ELO −78.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.