drachoMANs

Niger
On FACEIT since 2021 147 matches tracked 44 matches in 30 days
Last updated:

How does drachoMANs play?

Rating 1.12 K/R 0.80 ADR 87.5 from 147 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 80%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 147 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 25% good 1.10 to 1.29 14% normal 0.90 to 1.09 20% weak 0.75 to 0.89 20% very weak below 0.75 13%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
Multi-killsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (53 matches).

2,250-2,499 ELO

Compared with 2,262 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

60% of opening duels won and so well above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 60%+9 pp · Ø 51% better than 96%

Clutch

Average
Last one alive

30% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 49%
Clutch 1v2 won 30%+9 pp · Ø 21% better than 91%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 19%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (50%).

Headshot rate 45%−5 pp · Ø 50% better than 20%
AWP share of kills 3%−9 pp · Ø 12% better than 16%
K/D 1.11+0.08 · Ø 1.03 better than 74%
Pistol kills per match 2.6
Knife kills 5 in 147 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.6% of rounds and so well above the average (4.1%).

2K rounds 15.0%+1.6 pp · Ø 13.4% better than 82%
3K rounds 6.6%+2.5 pp · Ø 4.1% better than 98%
MVPs per match 2.7+0.4 · Ø 2.3 better than 83%
4Ks and aces 16x 4K, 3 aces in 53 matches

Utility and deaths

Average
Nades, flashes and deaths

0.15 enemies flashed per round and so well below the average (0.30).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.0−0.2 · Ø 4.2 better than 49%
Enemies flashed per round 0.15−0.15 · Ø 0.30 better than 12%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.06, Rating +0.12, Headshots +15 pp, Win rate +9 pp, ELO +535
= Stayed the same
ADR at 88.7
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.90
MayJunJulAugSepOct

Best month: October 2026 with 0.90. Last 3 months: 0.83 (at the start 0.77). Clearly above the average (0.74).

Patterns

From the last 147 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −115 ELO
45 matches · 62% win rate
From match 5 of the day −75 ELO
48 matches · 48% win rate
Between 12:00 and 18:00 −120 ELO, win rate 45%

drachoMANs loses the most ELO on Dust 2: −115 ELO, 62% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Dust 2
  2. Highest rating in a match: 2.10 · Cache
  3. Most kills in a match: 34 · Dust 2

Maps in detail

from the last 147 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 245
62% better than 83%
0.82 better than 82%
86.8 better than 76%
1.15 better than 82%
49% of 174 duels better than 34%
27% of 45 situations better than 22%
Mirage33
45% better than 25%
0.75 better than 54%
87.9 better than 80%
1.03 right on the average
54% of 154 duels better than 67%
38% of 8 situations right on the average
Anubis29
52% better than 44%
0.83 better than 84%
89.1 better than 83%
1.15 better than 82%
64% of 152 duels better than 96%
42% of 19 situations better than 59%
Nuke14
50% -
0.77 -
88.0 -
1.06-
54% of 65 duels -
25% of 4 situations -
Inferno13
46% -
0.75 -
80.7 -
1.05-
59% of 51 duels -
67% of 9 situations -
Ancient11
45% -
0.82 -
86.9 -
1.16-
52% of 42 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How drachoMANs plays

Across 147 matches drachoMANs averages K/R 0.80, ADR 87.5 and a rating of 1.12. Biggest strength: 3K rounds at 6.6%, better than 98% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 45%, better than only 20% of level 10 · 2,250-2,499 ELO players. Averages 17.8 kills per match with 45% headshots. The strongest map is Dust 2 with a 62% win rate in 45 matches. In 68 of 147 matches the rating was 1.10 or higher (46%), in 49 it was below 0.90. In 53 matches with detailed stats: 16 4Ks and 3 aces. Best month by rating: October 2026 at 1.27. drachoMANs loses the most ELO on Dust 2 (−115 ELO, win rate 62%). Things go best on Anubis (+1 ELO, win rate 52%). Match no. 3 of the day goes best: 61% win rate, −49 ELO. Improved over the last three months: K/R +0.06, Rating +0.12, Headshots +15 pp, Win rate +9 pp, ELO +535. Unchanged in recent months: ADR at 88.7. Last 30 days: 44 matches, win rate 61%, net ELO −69.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.