dr_pi100pe

France
354 matches tracked 104 matches in 30 days
ELO ▼ 29
2,133
30-day peak: 2,236
Rank EU
#164,970
France #2,651 in France
Last updated:

How does dr_pi100pe play?

Rating 1.03 K/R 0.75 ADR 84.2 from 354 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 52%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 354 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 16% normal 0.90 to 1.09 24% weak 0.75 to 0.89 19% very weak below 0.75 19%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 50%−1 pp · Ø 51% better than 42%

Clutch

Average
Last one alive

23% of 1v2s won and so just above the average (22%).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 58%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 62%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (49%).

Headshot rate 43%−6 pp · Ø 49% better than 17%
AWP share of kills 10%−1 pp · Ø 11% better than 55%
K/D 1.020.00 · Ø 1.02 right on the average
Pistol kills per match 3.1
Zeus kills1 in 354 matches
Knife kills 14 in 354 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.0% of rounds and so slightly above the average (13.3%).

2K rounds 14.0%+0.7 pp · Ø 13.3% better than 65%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 48%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 58x 4K, 6 aces in 354 matches

Utility and deaths

Average
Nades, flashes and deaths

0.51 enemies flashed per round and so well above the average (0.28).

Utility hit rate 36%+1 pp · Ø 35% better than 58%
Utility damage per round 6.2+2.0 · Ø 4.2 better than 90%
Enemies flashed per round 0.51+0.23 · Ø 0.28 better than 92%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether dr_pi100pe is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 354 matches, all from the last 3 months.

Kills per round (K/R)

0.76
AugSepOct

Best month: October 2026 with 0.76.

Patterns

From the last 354 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −96 ELO
20 matches · 45% win rate
On Inferno −30 ELO
57 matches · 54% win rate
Between 12:00 and 18:00 −48 ELO, win rate 43%
On Wednesdays +43 ELO, win rate 31%

dr_pi100pe loses the most ELO on Mirage: −96 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.28 · Anubis
  2. Most kills in a match: 37 · Inferno
  3. Longest win streak: 10 wins in a row · Nuke

Maps in detail

from the last 354 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient79
48% better than 40%
0.71 better than 33%
81.7 right on the average
0.98 better than 32%
48% of 405 duels better than 33%
37% of 62 situations better than 48%
Dust 277
51% better than 48%
0.73 better than 45%
83.7 better than 64%
1.01 better than 42%
54% of 363 duels better than 64%
38% of 55 situations right on the average
Anubis69
49% better than 38%
0.77 better than 66%
87.0 better than 82%
1.04 better than 53%
52% of 357 duels better than 55%
40% of 40 situations better than 58%
Inferno57
54% better than 54%
0.74 better than 57%
83.6 better than 63%
1.01 better than 41%
52% of 296 duels right on the average
43% of 40 situations better than 66%
Cache26
54% -
0.82 -
89.2 -
1.18-
51% of 125 duels -
43% of 14 situations -
Nuke26
62% better than 72%
0.80 better than 65%
84.4 better than 58%
1.11 better than 63%
46% of 117 duels better than 19%
33% of 12 situations better than 33%
Mirage20
45% better than 28%
0.73 right on the average
82.2 better than 60%
0.97 better than 31%
42% of 120 duels better than 9%
67% of 9 situations better than 97%

Compared with players on the same level who have at least 15 matches on the map.

How dr_pi100pe plays

Across 354 matches dr_pi100pe averages K/R 0.75, ADR 84.2 and a rating of 1.03. Biggest strength: Utility damage per round at 6.2, better than 90% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 43%, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 16.6 kills per match with 43% headshots. The strongest map is Nuke with a 62% win rate in 26 matches. In 135 of 354 matches the rating was 1.10 or higher (38%), in 134 it was below 0.90. In 354 matches with detailed stats: 58 4Ks and 6 aces. Best month by rating: August 2026 at 1.04. dr_pi100pe loses the most ELO on Mirage (−96 ELO, win rate 45%). Things go best on Dust 2 (+130 ELO, win rate 51%). Match no. 4 of the day goes best: 57% win rate, −11 ELO. Last 30 days: 104 matches, win rate 51%, net ELO +37.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.