dr_free_man
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (109 matches).
Compared with 1,851 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 4% of rounds and so well below the average (10%).
Clutch
Strength2.2 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average42% headshots and so well below the average (49%).
Impact
WeaknessExactly 3 kills in 2.3% of rounds and so well below the average (4.1%).
Utility and deaths
AverageDied in 66% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.71. Last 3 months: 0.61 (at the start 0.71). Well below the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.03. Last 3 months: 0.90 (at the start 1.03). Well below the average (1.02).
Damage per round (ADR)
Best month: July 2026 with 77.2. Last 3 months: 69.1 (at the start 77.2). Well below the average (80.4).
Share of headshot kills
Best month: October 2026 with 45%. Last 3 months: 43% (at the start 39%). Well below the average (49%).
Matches won (win rate)
Best month: October 2026 with 59%. Last 3 months: 54% (at the start 42%). Clearly above the average (49%).
Best month: September 2026 with 1,888. Last 3 months: 1,888 (at the start 1,633).
Rounds with first kill
Best month: August 2026 with 6%.
1v1 clutches won
Best month: September 2026 with 48%.
Patterns
From the last 157 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
dr_free_man loses the most ELO in match 1 of the day: −70 ELO, 38% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Inferno
- Most kills in a match: 30 · Anubis
- Highest rating in a match: 1.58 · Dust 2
Maps in detail
from the last 157 matchesCompared with players on the same level who have at least 15 matches on the map.
How dr_free_man plays
Across 157 matches dr_free_man averages K/R 0.64, ADR 71.7 and a rating of 0.94. Biggest strength: Deaths per round at just 66% (lower is better), better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: Opening duels won at 39%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 14.3 kills per match with 42% headshots. The strongest map is Inferno with a 71% win rate in 24 matches. In 35 of 157 matches the rating was 1.10 or higher (22%), in 65 it was below 0.90. In 109 matches with detailed stats: 11 4Ks and 0 aces. Best month by rating: July 2026 at 1.03. dr_free_man loses the most ELO in match 1 of the day (−70 ELO, win rate 38%). Things go best on Dust 2 (+28 ELO, win rate 41%). Match no. 3 of the day goes best: 61% win rate. Improved over the last three months: Headshots +4 pp, Win rate +12 pp, ELO +255. Got weaker: K/R −0.10, Rating −0.13, ADR −8.1. Last 30 days: 61 matches, win rate 56%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.