dr-peper

Iceland
69 matches tracked
Last updated:

How does dr-peper play?

Rating 1.14 K/R 0.83 ADR 85.6 from 69 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 69 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 29% good 1.10 to 1.29 25% normal 0.90 to 1.09 20% weak 0.75 to 0.89 10% very weak below 0.75 12%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (64 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (49%).

Rounds with first kill 11%+1 pp · Ø 10% better than 66%
Opening duels won 57%+8 pp · Ø 49% better than 95%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 63%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 13%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 51%

Weapons and aim

Strength
Where do the kills come from?

1.17 K/D and so clearly above the average (0.98).

Headshot rate 50%+3 pp · Ø 47% better than 75%
AWP share of kills 14%+3 pp · Ø 11% better than 70%
K/D 1.17+0.19 · Ø 0.98 better than 97%
Pistol kills per match 2.6
Knife kills 1 in 69 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 18.2% of rounds and so well above the average (12.9%).

2K rounds 18.2%+5.3 pp · Ø 12.9% better than 99%
3K rounds 4.4%+0.6 pp · Ø 3.8% better than 78%
MVPs per match 2.6+0.4 · Ø 2.2 better than 89%
4Ks and aces 9x 4K, 0 aces in 64 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so clearly below the average (73%). Lower is better.

Utility hit rate 33%−3 pp · Ø 36% better than 37%
Utility damage per round 4.10.0 · Ø 4.1 right on the average
Enemies flashed per round 0.35+0.09 · Ø 0.26 better than 72%
Deaths per round 71%−2 pp · Ø 73% better than 73%

Patterns

From the last 69 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −95 ELO
22 matches · 36% win rate
Between 18:00 and 24:00 −95 ELO, win rate 26%

dr-peper loses the most ELO from match 5 of the day: −95 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 4 wins in a row · Nuke
  2. Highest rating in a match: 1.87 · Dust 2
  3. Most kills in a match: 34 · Ancient

Maps in detail

from the last 69 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage20
60% better than 83%
0.87 better than 97%
90.7 better than 95%
1.24 better than 98%
65% of 68 duels better than 99%
36% of 11 situations better than 45%
Dust 215
53% better than 60%
0.86 better than 96%
85.5 better than 82%
1.15 better than 92%
57% of 74 duels better than 87%
43% of 7 situations better than 64%
Anubis10
40% -
0.85 -
85.7 -
1.12-
58% of 38 duels -
63% of 8 situations -
Ancient8
50% -
0.73 -
75.3 -
1.05-
54% of 28 duels -
25% of 16 situations -
Cache5
20% -
0.89 -
91.5 -
1.09-
56% of 16 duels -
0% of 2 situations -
Inferno5
20% -
0.83 -
81.5 -
1.14-
44% of 27 duels -
100% of 1 situations -
Nuke5
60% -
0.68 -
80.9 -
0.91-
50% of 16 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How dr-peper plays

Across 69 matches dr-peper averages K/R 0.83, ADR 85.6 and a rating of 1.14. Biggest strength: K/D at 1.17, better than 97% of level 7 players. Averages 17.4 kills per match with 50% headshots. The strongest map is Mirage with a 60% win rate in 20 matches. In 40 of 69 matches the rating was 1.10 or higher (58%), in 15 it was below 0.90. In 64 matches with detailed stats: 9 4Ks and 0 aces. dr-peper loses the most ELO from match 5 of the day (−95 ELO, win rate 36%). Things go best on Mirage (+8 ELO, win rate 60%).

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.