dpqd

Kazakhstan
On FACEIT since 2022 118 matches tracked 70 matches in 30 days
ELO ▼ 235
2,355
30-day peak: 2,590
Rank EU
#84,227
Kazakhstan #3,031 in Kazakhstan
Last updated:

How does dpqd play?

Rating 1.00 K/R 0.69 ADR 78.0 from 118 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 32%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 118 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 16% normal 0.90 to 1.09 19% weak 0.75 to 0.89 26% very weak below 0.75 20%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (96 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 6%
Opening duels won 46%−5 pp · Ø 51% better than 10%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 33%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 13%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so slightly below the average (1.03).

Headshot rate 51%+1 pp · Ø 50% better than 55%
AWP share of kills 9%−2 pp · Ø 11% better than 49%
K/D 0.98−0.05 · Ø 1.03 better than 27%
Pistol kills per match 3.4
Knife kills 3 in 118 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.7% of rounds and so clearly below the average (13.4%).

2K rounds 11.7%−1.7 pp · Ø 13.4% better than 11%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 22%
MVPs per match 2.2−0.1 · Ø 2.3 better than 33%
4Ks and aces 20x 4K, 2 aces in 96 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 70% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 60%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 40%
Enemies flashed per round 0.29−0.01 · Ø 0.30 better than 50%
Deaths per round 70%−2 pp · Ø 72% better than 67%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
ELO +331
= Stayed the same
Headshots at 51%
▼ Got worse
K/R −0.16, Rating −0.21, ADR −12.8, Win rate −6 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.63
MayJunJulAugSepOct

Best month: June 2026 with 0.81. Last 3 months: 0.66 (at the start 0.82). Clearly below the average (0.74).

Patterns

From the last 118 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −25 ELO
23 matches · 52% win rate
On Tuesdays +25 ELO, win rate 50%

dpqd loses the most ELO in match 2 of the day: −25 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Dust 2
  2. Highest rating in a match: 2.42 · Dust 2
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 118 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 239
62% better than 84%
0.70 better than 28%
81.8 better than 53%
1.03 better than 46%
47% of 150 duels better than 25%
40% of 30 situations better than 59%
Mirage35
57% better than 71%
0.62 better than 5%
72.5 better than 11%
0.89 better than 8%
42% of 124 duels better than 7%
26% of 19 situations better than 17%
Ancient16
63% better than 81%
0.69 better than 22%
76.9 better than 25%
0.97 better than 27%
56% of 61 duels better than 74%
50% of 6 situations better than 80%
Anubis12
58% -
0.78 -
81.1 -
1.10-
60% of 43 duels -
20% of 5 situations -
Cache7
43% -
0.67 -
74.2 -
0.94-
53% of 15 duels -
14% of 7 situations -
Inferno4
75% -
0.80 -
88.3 -
1.21-
62% of 13 duels -
50% of 4 situations -
Nuke4
50% -
0.81 -
81.6 -
1.19-
58% of 12 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How dpqd plays

Across 118 matches dpqd averages K/R 0.69, ADR 78.0 and a rating of 1.00. Most room to improve: Rounds with first kill at 7%, better than only 6% of level 10 · 2,250-2,499 ELO players. Averages 15.4 kills per match with 51% headshots. The strongest map is Ancient with a 63% win rate in 16 matches. In 41 of 118 matches the rating was 1.10 or higher (35%), in 55 it was below 0.90. In 96 matches with detailed stats: 20 4Ks and 2 aces. Best month by rating: June 2026 at 1.16. dpqd loses the most ELO in match 2 of the day (−25 ELO, win rate 52%). Things go best on Dust 2 (+50 ELO, win rate 62%). Improved over the last three months: ELO +331. Got weaker: K/R −0.16, Rating −0.21, ADR −12.8, Win rate −6 pp. Unchanged in recent months: Headshots at 51%. Last 30 days: 70 matches, win rate 53%, net ELO +25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.