doza-----
How does doza----- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (146 matches).
Compared with 2,157 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average2.1 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average46% headshots and so clearly below the average (50%).
Impact
Average2.1 MVPs per match and so clearly below the average (2.3).
Utility and deaths
AverageDied in 68% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Sep 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: May 2026 with 0.80. Last 3 months: 0.73 (at the start 0.75). Just below the average (0.74).
Rating, 1.00 is an average match
Best month: May 2026 with 1.23. Last 3 months: 1.05 (at the start 1.02). Just above the average (1.03).
Damage per round (ADR)
Best month: July 2026 with 84.5. Last 3 months: 81.5 (at the start 83.7). Just above the average (80.7).
Share of headshot kills
Best month: September 2026 with 50%. Last 3 months: 46% (at the start 44%). Clearly below the average (50%).
Matches won (win rate)
Best month: May 2026 with 60%. Last 3 months: 51% (at the start 54%). Just above the average (50%).
Best month: July 2026 with 2,207. Last 3 months: 1,914 (at the start 2,207).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 42%.
Patterns
From the last 214 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
doza----- loses the most ELO on Anubis: −62 ELO, 51% win rate
Records and milestones
from recorded matches- Most kills in a match: 28 · Ancient
- Longest win streak: 8 wins in a row · Dust 2
- Highest rating in a match: 2.43 · Dust 2
Maps in detail
from the last 214 matchesCompared with players on the same level who have at least 15 matches on the map.
How doza----- plays
Across 214 matches doza----- averages K/R 0.74 and ADR 82.2; the rating across the 202 rated matches is 1.04. Biggest strength: Deaths per round at just 68% (lower is better), better than 86% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 15% of level 10 · 2,250-2,499 ELO players. Averages 16.1 kills per match with 46% headshots. The strongest map is Dust 2 with a 64% win rate in 64 matches. In 80 of 202 matches the rating was 1.10 or higher (40%), in 70 it was below 0.90. In 146 matches with detailed stats: 17 4Ks and 3 aces. Best month by rating: May 2026 at 1.23. doza----- loses the most ELO on Anubis (−62 ELO, win rate 51%). Things go best in match 3 of the day (+32 ELO, win rate 58%). Match no. 3 of the day goes best: 58% win rate, +32 ELO. Improved over the last three months: Headshots +2 pp. Got weaker: Win rate −3 pp, ELO −293. Unchanged in recent months: K/R at 0.73, Rating at 1.05, ADR at 81.5. Last 30 days: 9 matches, win rate 44%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.