dopplerpapa

United Kingdom
108 matches tracked 37 matches in 30 days
ELO ▼ 64
2,106
30-day peak: 2,170
Rank EU
#174,564
United Kingdom #3,138 in United Kingdom
Last updated:

How does dopplerpapa play?

Rating 1.02 K/R 0.72 ADR 80.3 from 108 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 47%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 108 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 20% good 1.10 to 1.29 14% normal 0.90 to 1.09 29% weak 0.75 to 0.89 14% very weak below 0.75 22%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,723 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 8%
Opening duels won 46%−4 pp · Ø 50% better than 12%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 81%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 17%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 85%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (49%).

Headshot rate 45%−4 pp · Ø 49% better than 25%
AWP share of kills 14%+4 pp · Ø 10% better than 71%
K/D 1.05+0.05 · Ø 1.00 better than 60%
Pistol kills per match 2.6
Knife kills 1 in 108 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.7%+0.6 pp · Ø 13.1% better than 59%
3K rounds 3.9%0.0 pp · Ø 3.9% right on the average
MVPs per match 2.2−0.1 · Ø 2.3 better than 39%
4Ks and aces 8x 4K, 0 aces in 108 matches

Utility and deaths

Average
Nades, flashes and deaths

0.05 enemies flashed per round and so well below the average (0.28).

Utility hit rate 35%−1 pp · Ø 36% better than 48%
Utility damage per round 5.2+1.0 · Ø 4.2 better than 75%
Enemies flashed per round 0.05−0.23 · Ø 0.28 better than 1%
Deaths per round 68%−4 pp · Ø 72% better than 88%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether dopplerpapa is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 108 matches, all from the last 3 months.

Kills per round (K/R)

0.65
AugSepOct

Best month: August 2026 with 0.76.

Patterns

From the last 108 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day +31 ELO
23 matches · 43% win rate
Between 18:00 and 24:00 +60 ELO, win rate 47%
On Fridays +1 ELO, win rate 41%

dopplerpapa loses the most ELO from match 5 of the day: +31 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Most kills in a match: 36 · Mirage
  3. Highest rating in a match: 1.80 · Dust 2

Maps in detail

from the last 108 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage38
53% better than 58%
0.71 better than 35%
79.5 better than 43%
0.99 better than 37%
44% of 107 duels better than 14%
31% of 29 situations better than 32%
Dust 236
58% better than 73%
0.72 better than 41%
80.0 better than 47%
1.02 better than 46%
48% of 130 duels better than 33%
48% of 21 situations better than 75%
Anubis21
43% better than 22%
0.71 better than 37%
79.2 better than 46%
1.01 better than 45%
51% of 63 duels right on the average
47% of 17 situations better than 74%
Nuke6
50% -
0.82 -
85.8 -
1.10-
36% of 22 duels -
83% of 6 situations -
Ancient4
75% -
0.79 -
84.8 -
1.23-
50% of 14 duels -
67% of 3 situations -
Inferno3
33% -
0.62 -
81.2 -
0.79-
36% of 11 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How dopplerpapa plays

Across 108 matches dopplerpapa averages K/R 0.72, ADR 80.3 and a rating of 1.02. Biggest strength: Deaths per round at just 68% (lower is better), better than 88% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 15.9 kills per match with 45% headshots. The strongest map is Dust 2 with a 58% win rate in 36 matches. In 38 of 108 matches the rating was 1.10 or higher (35%), in 39 it was below 0.90. In 108 matches with detailed stats: 8 4Ks and 0 aces. Best month by rating: August 2026 at 1.07. dopplerpapa loses the most ELO from match 5 of the day (+31 ELO, win rate 43%). Things go best on Mirage (+30 ELO, win rate 53%). Match no. 1 of the day goes best: 59% win rate, +2 ELO. Last 30 days: 37 matches, win rate 51%, net ELO +30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.