doodlez_1
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (160 matches).
Compared with 11,309 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so clearly above the average (52%).
Clutch
Average2.3 clutch kills per match and so well above the average (1.6).
Weapons and aim
Strength66% headshots and so well above the average (51%).
Impact
AverageExactly 3 kills in 4.8% of rounds and so clearly above the average (4.2%).
Utility and deaths
Average0.19 enemies flashed per round and so well below the average (0.31).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.84. Last 3 months: 0.78 (at the start 0.84). Slightly above the average (0.75).
Rating, 1.00 is an average match
Best month: July 2026 with 1.23. Last 3 months: 1.12 (at the start 1.22). Clearly above the average (1.05).
Damage per round (ADR)
Best month: July 2026 with 85.6. Last 3 months: 81.5 (at the start 85.4). Right on the average (81.5).
Share of headshot kills
Best month: October 2026 with 70%. Last 3 months unchanged at 66%. Well above the average (51%).
Matches won (win rate)
Best month: August 2026 with 56%. Last 3 months: 52% (at the start 53%). Right on the average (52%).
Best month: October 2026 with 2,885. Last 3 months: 2,838 (at the start 2,760).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 45%.
Patterns
From the last 209 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
doodlez_1 loses the most ELO on Mirage: −138 ELO, 48% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.54 · Dust 2
- Longest win streak: 9 wins in a row · Ancient
- Most kills in a match: 37 · Mirage
Maps in detail
from the last 209 matchesCompared with players on the same level who have at least 15 matches on the map.
How doodlez_1 plays
Across 209 matches doodlez_1 averages K/R 0.79, ADR 82.4 and a rating of 1.14. Biggest strength: Headshot rate at 66%, better than 99% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility damage per round at 2.8, better than only 17% of level 10 · 2,750-2,999 ELO players. Averages 17.5 kills per match with 66% headshots. The strongest map is Ancient with a 56% win rate in 25 matches. In 109 of 209 matches the rating was 1.10 or higher (52%), in 55 it was below 0.90. In 160 matches with detailed stats: 36 4Ks and 3 aces. Best month by rating: July 2026 at 1.23. doodlez_1 loses the most ELO on Mirage (−138 ELO, win rate 48%). Things go best on Ancient (+31 ELO, win rate 56%). Match no. 1 of the day goes best: 60% win rate, −23 ELO. Improved over the last three months: ELO +78. Got weaker: K/R −0.06, Rating −0.10. Unchanged in recent months: ADR at 81.5, Headshots at 66%, Win rate at 52%. Last 30 days: 51 matches, win rate 55%, net ELO +30.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.