dontaskme

France
On FACEIT since 2014 41 matches tracked 14 matches in 30 days
ELO ▲ 3
2,269
30-day peak: 2,326
Rank EU
#109,971
France #2,027 in France
Last updated:

How does dontaskme play?

Rating 1.17 K/R 0.82 ADR 87.1 from 41 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 88%
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 41 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 22% good 1.10 to 1.29 22% normal 0.90 to 1.09 20% weak 0.75 to 0.89 15% very weak below 0.75 12%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
AWPerEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (30 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

64% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 73%
Opening duels won 64%+13 pp · Ø 51% better than 99%

Clutch

Average
Last one alive

50% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 50%+11 pp · Ø 39% better than 94%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.25 K/D and so well above the average (1.03).

Headshot rate 47%−3 pp · Ø 50% better than 30%
AWP share of kills 21%+10 pp · Ø 11% better than 85%
K/D 1.25+0.22 · Ø 1.03 better than 93%
Pistol kills per match 2.9

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.7% of rounds and so well above the average (4.1%).

2K rounds 13.6%+0.2 pp · Ø 13.4% better than 51%
3K rounds 5.7%+1.6 pp · Ø 4.1% better than 92%
MVPs per match 2.7+0.4 · Ø 2.3 better than 83%
4Ks and aces 6x 4K, 0 aces in 30 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 65% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 6.9+2.7 · Ø 4.2 better than 96%
Enemies flashed per round 0.35+0.06 · Ø 0.29 better than 67%
Deaths per round 65%−7 pp · Ø 72% better than 98%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether dontaskme is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 30 matches from the last 3 months and 1 before.

Kills per round (K/R)

0.77
JanFebMarAprMayJunJulAugSepOct

Patterns

From the last 41 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +60 ELO
26 matches · 58% win rate

dontaskme loses the most ELO in match 1 of the day: +60 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.38 · Dust 2
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Most kills in a match: 41 · Mirage

Maps in detail

from the last 41 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 214
57% -
0.77 -
82.1 -
1.11-
61% of 49 duels -
50% of 6 situations -
Anubis10
80% -
0.76 -
78.8 -
1.06-
57% of 42 duels -
67% of 3 situations -
Cache4
25% -
0.77 -
81.0 -
1.11-
71% of 17 duels -
-
Mirage4
100% -
1.01 -
107.0 -
1.45-
62% of 13 duels -
67% of 3 situations -
Train4
25% -
0.86 -
96.8 -
1.23-
36% of 14 duels -
50% of 2 situations -
Inferno3
100% -
0.93 -
94.6 -
1.25-
74% of 19 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How dontaskme plays

Across 41 matches dontaskme averages K/R 0.82, ADR 87.1 and a rating of 1.17. Biggest strength: Opening duels won at 64%, better than 99% of level 10 · 2,250-2,499 ELO players. Averages 18.8 kills per match with 47% headshots. The strongest map is Anubis with a 80% win rate in 10 matches. In 22 of 41 matches the rating was 1.10 or higher (54%), in 11 it was below 0.90. In 30 matches with detailed stats: 6 4Ks and 0 aces. dontaskme loses the most ELO in match 1 of the day (+60 ELO, win rate 58%). Last 30 days: 14 matches, win rate 64%, net ELO +6.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.