doleeR

Russia
On FACEIT since 2020 120 matches tracked 82 matches in 30 days
ELO ▲ 83
2,350
30-day peak: 2,350
Rank EU
#85,610
Russia #24,312 in Russia
Last updated:

How does doleeR play?

Rating 0.94 K/R 0.66 ADR 71.8 from 120 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 12%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 120 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 9% good 1.10 to 1.29 19% normal 0.90 to 1.09 30% weak 0.75 to 0.89 14% very weak below 0.75 28%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 2%
Opening duels won 54%+3 pp · Ø 51% better than 70%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 19%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 17%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 86%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (50%).

Headshot rate 46%−4 pp · Ø 50% better than 25%
AWP share of kills 10%−1 pp · Ø 11% better than 53%
K/D 0.97−0.06 · Ø 1.03 better than 25%
Pistol kills per match 2.7
Knife kills 3 in 120 matches

Impact

Weakness
Damage and big rounds

1.7 MVPs per match and so well below the average (2.3).

2K rounds 12.2%−1.2 pp · Ø 13.4% better than 18%
3K rounds 2.6%−1.5 pp · Ø 4.1% better than 3%
MVPs per match 1.7−0.6 · Ø 2.3 better than 2%
4Ks and aces 11x 4K, 0 aces in 120 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 38%+3 pp · Ø 35% better than 73%
Utility damage per round 5.5+1.3 · Ø 4.2 better than 83%
Enemies flashed per round 0.31+0.02 · Ø 0.29 better than 57%
Deaths per round 68%−4 pp · Ø 72% better than 86%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether doleeR is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 120 matches, all from the last 3 months.

Kills per round (K/R)

0.67
AugSepOct

Best month: August 2026 with 0.68.

Patterns

From the last 120 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −26 ELO
45 matches · 53% win rate
On Mirage −19 ELO
36 matches · 56% win rate
Between 18:00 and 24:00 −56 ELO, win rate 43%
On Mondays −59 ELO, win rate 38%

doleeR loses the most ELO on Dust 2: −26 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.74 · Inferno
  2. Most kills in a match: 27 · Dust 2
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 120 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 245
53% better than 56%
0.69 better than 25%
73.1 better than 13%
0.99 better than 33%
57% of 104 duels better than 79%
31% of 39 situations better than 32%
Mirage36
56% better than 66%
0.63 better than 8%
68.5 better than 5%
0.91 better than 12%
49% of 76 duels better than 36%
42% of 26 situations better than 62%
Anubis15
60% better than 74%
0.71 better than 33%
76.5 better than 24%
1.03 better than 46%
69% of 35 duels better than 99%
38% of 16 situations right on the average
Inferno9
33% -
0.67 -
77.0 -
0.99-
57% of 23 duels -
0% of 6 situations -
Ancient8
50% -
0.59 -
69.7 -
0.83-
43% of 21 duels -
40% of 5 situations -
Nuke4
0% -
0.63 -
70.0 -
0.87-
42% of 12 duels -
0% of 2 situations -
Cache3
0% -
0.47 -
59.7 -
0.60-
33% of 6 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How doleeR plays

Across 120 matches doleeR averages K/R 0.66, ADR 71.8 and a rating of 0.94. Biggest strength: Deaths per round at just 68% (lower is better), better than 86% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rounds with first kill at 6%, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 14.0 kills per match with 46% headshots. The strongest map is Anubis with a 60% win rate in 15 matches. In 34 of 120 matches the rating was 1.10 or higher (28%), in 50 it was below 0.90. In 120 matches with detailed stats: 11 4Ks and 0 aces. Best month by rating: October 2026 at 0.98. doleeR loses the most ELO on Dust 2 (−26 ELO, win rate 53%). Last 30 days: 82 matches, win rate 52%, net ELO −70.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.