doggowww

Poland
On FACEIT since 2024 97 matches tracked 72 matches in 30 days
Last updated:

How does doggowww play?

Rating 1.08 K/R 0.79 ADR 87.3 from 97 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 97 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 19% good 1.10 to 1.29 20% normal 0.90 to 1.09 22% weak 0.75 to 0.89 20% very weak below 0.75 15%
Player type
Goes in first and opens the round
More first kills per match than the level 7 average. More damage per round than the level 7 average. Rarely on the AWP.
EntryDamageRifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (94 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

55% of opening duels won and so well above the average (49%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 55%+6 pp · Ø 49% better than 88%

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 28%+7 pp · Ø 21% better than 87%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 21%

Weapons and aim

Average
Where do the kills come from?

1.06 K/D and so slightly above the average (0.98).

Headshot rate 45%−2 pp · Ø 47% better than 44%
AWP share of kills 1%−10 pp · Ø 11% better than 7%
K/D 1.06+0.08 · Ø 0.98 better than 80%
Pistol kills per match 2.6
Zeus kills1 in 97 matches
Knife kills 3 in 97 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.3% of rounds and so well above the average (3.8%).

2K rounds 14.8%+1.9 pp · Ø 12.9% better than 88%
3K rounds 5.3%+1.5 pp · Ø 3.8% better than 94%
MVPs per match 2.7+0.5 · Ø 2.2 better than 93%
4Ks and aces 16x 4K, 3 aces in 94 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.06 enemies flashed per round and so well below the average (0.26).

Utility hit rate 34%−2 pp · Ø 36% better than 44%
Utility damage per round 2.7−1.4 · Ø 4.1 better than 17%
Enemies flashed per round 0.06−0.20 · Ø 0.26 better than 4%
Deaths per round 75%+2 pp · Ø 73% better than 24%

Progress

One value per month, dashed line is the level 7 average
Whether doggowww is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 94 matches from the last 3 months and 3 before.

Kills per round (K/R)

0.80
JulAugSepOct

Best month: September 2026 with 0.83.

Patterns

From the last 97 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day ±0 ELO
22 matches · 41% win rate
Between 18:00 and 24:00 −46 ELO, win rate 42%
On Fridays +25 ELO, win rate 48%

doggowww loses the most ELO from match 5 of the day: ±0 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Nuke
  2. Most kills in a match: 31 · Mirage
  3. Highest rating in a match: 2.85 · Dust 2

Maps in detail

from the last 97 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage26
54% better than 66%
0.77 better than 73%
83.9 better than 74%
1.04 better than 64%
53% of 106 duels better than 66%
56% of 9 situations better than 91%
Anubis19
68% better than 95%
0.82 better than 91%
88.6 better than 90%
1.16 better than 92%
59% of 104 duels better than 91%
27% of 11 situations better than 29%
Nuke19
68% better than 90%
0.86 better than 88%
96.2 better than 95%
1.15 better than 84%
57% of 94 duels better than 80%
29% of 7 situations better than 20%
Dust 210
40% -
0.77 -
84.2 -
1.06-
60% of 48 duels -
50% of 2 situations -
Ancient9
44% -
0.72 -
81.9 -
0.92-
40% of 50 duels -
33% of 3 situations -
Inferno7
29% -
0.71 -
76.5 -
0.97-
43% of 37 duels -
25% of 4 situations -
Cache4
25% -
0.79 -
90.6 -
1.04-
63% of 19 duels -
50% of 2 situations -
Vertigo3
100% -
0.96 -
104.2 -
1.42-
42% of 12 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How doggowww plays

Across 97 matches doggowww averages K/R 0.79, ADR 87.3 and a rating of 1.08. Biggest strength: 3K rounds at 5.3%, better than 94% of level 7 players. Most room to improve: Utility damage per round at 2.7, better than only 17% of level 7 players. Averages 17.4 kills per match with 45% headshots. The strongest map is Nuke with a 68% win rate in 19 matches. In 42 of 97 matches the rating was 1.10 or higher (43%), in 34 it was below 0.90. In 94 matches with detailed stats: 16 4Ks and 3 aces. Best month by rating: September 2026 at 1.13. doggowww loses the most ELO from match 5 of the day (±0 ELO, win rate 41%). Things go best in match 1 of the day (+139 ELO, win rate 67%). Match no. 1 of the day goes best: 67% win rate, +139 ELO. Last 30 days: 72 matches, win rate 57%, net ELO +95.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.