doc-

Brazil
118 matches tracked
ELO ▼ 22
3,484
30-day peak: 3,506
Rank SA ▼ 5 places
#24
Brazil #18 in Brazil
30 days · prev. #19 · best #18
Last updated:

How does doc- play?

Rating 1.27 (from 65 matches) K/R 0.89 ADR 96.2 from 118 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 96%
1.27
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 82%
Rating distribution from 65 matches
outstanding 1.80 and up 15% strong 1.30 to 1.79 28% good 1.10 to 1.29 23% normal 0.90 to 1.09 15% weak 0.75 to 0.89 8% very weak below 0.75 11%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average. More damage per round than the level 10 · 3,000-3,499 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (31 matches).

3,000-3,499 ELO

Compared with 6,811 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (11%).

Rounds with first kill 15%+4 pp · Ø 11% better than 93%
Opening duels won 55%+3 pp · Ø 52% better than 68%

Clutch

Strength
Last one alive

53% of 1v1s won and so well above the average (40%).

Clutch 1v1 won 53%+13 pp · Ø 40% better than 97%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 80%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 41%

Weapons and aim

Average
Where do the kills come from?

1.27 K/D and so well above the average (1.07).

Headshot rate 57%+4 pp · Ø 53% better than 73%
AWP share of kills 2%−10 pp · Ø 12% better than 13%
K/D 1.27+0.20 · Ø 1.07 better than 91%
Pistol kills per match 2.7 from the last 112
Knife kills 3 in 112 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 19.1% of rounds and so well above the average (13.6%).

2K rounds 19.1%+5.5 pp · Ø 13.6% better than 99%
3K rounds 4.7%+0.5 pp · Ø 4.2% better than 65%
MVPs per match 3.2+0.8 · Ø 2.4 better than 96%
4Ks and aces 13x 4K, 2 aces in 31 matches

Utility and deaths

Average
Nades, flashes and deaths

7.2 utility damage per round and so well above the average (3.8).

Utility hit rate 44%+10 pp · Ø 34% better than 98%
Utility damage per round 7.2+3.4 · Ø 3.8 better than 98%
Enemies flashed per round 0.320.00 · Ø 0.32 right on the average
Deaths per round 70%0 pp · Ø 70% right on the average

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ADR +6.3, Headshots +6 pp, Win rate +7 pp
= Stayed the same
K/R at 0.91, Rating at 1.27
▼ Got worse
ELO −321

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.96
MayJunJulAugSepOct

Best month: September 2026 with 0.96. Last 3 months: 0.91 (at the start 0.88). Well above the average (0.75).

Patterns

From the last 112 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 51 · Ancient
  2. Highest rating in a match: 2.40 · Anubis
  3. Longest win streak: 7 wins in a row · Anubis

Maps in detail

from the last 112 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage37
65% better than 87%
0.88 better than 91%
94.9 better than 94%
1.33 better than 97%
54% of 90 duels better than 58%
63% of 8 situations better than 97%
Ancient23
52% better than 37%
0.87 better than 90%
92.2 better than 89%
1.17 better than 81%
53% of 68 duels right on the average
50% of 10 situations better than 79%
Anubis22
68% better than 87%
0.92 better than 96%
97.7 better than 97%
1.40-
67% of 39 duels better than 98%
43% of 7 situations better than 61%
Nuke12
58% -
0.89 -
98.5 -
1.43-
59% of 41 duels -
0% of 1 situations -
Cache11
55% -
0.84 -
94.6 -
1.12-
59% of 73 duels -
57% of 7 situations -
Inferno4
75% -
0.78 -
96.6 -
0.91-
48% of 27 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How doc- plays

Across 118 matches doc- averages K/R 0.89 and ADR 96.2; the rating across the 65 rated matches is 1.27. Biggest strength: Utility hit rate at 44%, better than 98% of level 10 · 3,000-3,499 ELO players. Averages 19.6 kills per match with 57% headshots. The strongest map is Anubis with a 68% win rate in 22 matches. In 43 of 65 matches the rating was 1.10 or higher (66%), in 12 it was below 0.90. In 31 matches with detailed stats: 13 4Ks and 2 aces. Best month by rating: June 2026 at 1.42. Things go best on Mirage (+141 ELO, win rate 65%). Improved over the last three months: ADR +6.3, Headshots +6 pp, Win rate +7 pp. Got weaker: ELO −321. Unchanged in recent months: K/R at 0.91, Rating at 1.27. Last 30 days: 4 matches, win rate 50%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.