dobryak_3

Russia
121 matches tracked 53 matches in 30 days
Last updated:

How does dobryak_3 play?

Rating 1.01 (from 91 matches) K/R 0.77 ADR 87.6 from 121 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 91 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 13% good 1.10 to 1.29 21% normal 0.90 to 1.09 20% weak 0.75 to 0.89 16% very weak below 0.75 24%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average. More first kills per match than the level 9 average. More damage per round than the level 9 average.
Multi-killsEntryDamage
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (54 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 16% of rounds and so well above the average (10%).

Rounds with first kill 16%+6 pp · Ø 10% better than 98%
Opening duels won 49%−1 pp · Ø 50% better than 38%

Clutch

Weakness
Last one alive

25% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 25%−13 pp · Ø 38% better than 4%
Clutch 1v2 won 20%0 pp · Ø 20% right on the average
Clutch kills per match 1.2−0.4 · Ø 1.6 better than 14%

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so just below the average (1.00).

Headshot rate 49%+1 pp · Ø 48% better than 56%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 0.97−0.03 · Ø 1.00 better than 34%
Pistol kills per match 3.6
Knife kills 2 in 121 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so well above the average (2.2).

2K rounds 14.0%+0.9 pp · Ø 13.1% better than 70%
3K rounds 3.9%0.0 pp · Ø 3.9% right on the average
MVPs per match 2.5+0.3 · Ø 2.2 better than 76%
4Ks and aces 16x 4K, 1 ace in 54 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 80% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 28%−8 pp · Ø 36% better than 9%
Utility damage per round 3.9−0.3 · Ø 4.2 better than 46%
Enemies flashed per round 0.27−0.01 · Ø 0.28 better than 51%
Deaths per round 80%+8 pp · Ø 72% better than 1%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Headshots +7 pp
= Stayed the same
ADR at 87.0
▼ Got worse
K/R −0.04, Rating −0.06, Win rate −3 pp

Aug to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Last 3 months: 0.75 (at the start 0.79). Slightly above the average (0.72).

Patterns

From the last 121 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −32 ELO
37 matches · 41% win rate
On Ancient −29 ELO
23 matches · 74% win rate
Between 6:00 and 12:00 ±0 ELO, win rate 33%
On Saturdays −47 ELO, win rate 43%

dobryak_3 loses the most ELO on Mirage: −32 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Mirage
  2. Longest win streak: 7 wins in a row · Ancient
  3. Highest rating in a match: 2.22 · Ancient

Maps in detail

from the last 121 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage37
41% better than 18%
0.78 better than 73%
88.5 better than 85%
1.04 better than 60%
47% of 229 duels better than 29%
14% of 7 situations better than 3%
Dust 230
30% better than 3%
0.68 better than 25%
78.0 better than 40%
0.87 better than 8%
45% of 186 duels better than 20%
25% of 8 situations better than 18%
Ancient23
74% better than 98%
0.92 better than 98%
100.3 better than 99%
1.28 better than 98%
63% of 112 duels better than 96%
29% of 7 situations better than 30%
Anubis15
40% better than 15%
0.69 better than 27%
83.6 better than 68%
0.79-
50% of 72 duels better than 44%
0% of 3 situations better than 2%
Nuke10
70% -
0.81 -
93.9 -
1.10-
48% of 67 duels -
33% of 3 situations -
Overpass3
100% -
0.72 -
81.9 -
0.94-
47% of 17 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How dobryak_3 plays

Across 121 matches dobryak_3 averages K/R 0.77 and ADR 87.6; the rating across the 91 rated matches is 1.01. Biggest strength: Rounds with first kill at 16%, better than 98% of level 9 players. Most room to improve: Deaths per round at 80%, better than only 1% of level 9 players. Averages 17.2 kills per match with 49% headshots. The strongest map is Ancient with a 74% win rate in 23 matches. In 36 of 91 matches the rating was 1.10 or higher (40%), in 37 it was below 0.90. In 54 matches with detailed stats: 16 4Ks and 1 ace. dobryak_3 loses the most ELO on Mirage (−32 ELO, win rate 41%). Things go best from match 5 of the day (−31 ELO, win rate 57%). From match no. 5 of the day on, things go best: 57% win rate, −31 ELO. Improved over the last three months: Headshots +7 pp. Got weaker: K/R −0.04, Rating −0.06, Win rate −3 pp. Unchanged in recent months: ADR at 87.0. Last 30 days: 53 matches, win rate 47%, net ELO −74.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.