dipper999

France
On FACEIT since 2023 388 matches tracked 202 matches in 30 days
ELO ▲ 642
3,061
30-day peak: 3,061
Rank EU ▲ 1,852 places
#6,385
France #147 in France
30 days · prev. #8,237 · best #6,327
Last updated:

How does dipper999 play?

Rating 1.27 K/R 0.89 ADR 93.0 from 388 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 96%
1.27
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 84%
Rating distribution from 388 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 37% good 1.10 to 1.29 18% normal 0.90 to 1.09 20% weak 0.75 to 0.89 9% very weak below 0.75 7%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average.
AWPerClutcherMulti-kills
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (308 matches).

3,000-3,499 ELO

Compared with 7,096 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

62% of opening duels won and so well above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 68%
Opening duels won 62%+10 pp · Ø 52% better than 96%

Clutch

Average
Last one alive

3.0 clutch kills per match and so well above the average (1.5).

Clutch 1v1 won 39%−1 pp · Ø 40% better than 48%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 71%
Clutch kills per match 3.0+1.5 · Ø 1.5 better than 99%

Weapons and aim

Average
Where do the kills come from?

1.35 K/D and so well above the average (1.05).

Headshot rate 46%−7 pp · Ø 53% better than 15%
AWP share of kills 22%+10 pp · Ø 12% better than 84%
K/D 1.35+0.30 · Ø 1.05 better than 97%
Pistol kills per match 3.7
Zeus kills1 in 388 matches
Knife kills 5 in 388 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 17.1% of rounds and so well above the average (13.5%).

2K rounds 17.1%+3.6 pp · Ø 13.5% better than 97%
3K rounds 5.6%+1.4 pp · Ø 4.2% better than 89%
MVPs per match 2.9+0.5 · Ø 2.4 better than 88%
4Ks and aces 106x 4K, 8 aces in 308 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 31%−3 pp · Ø 34% better than 30%
Utility damage per round 2.7−1.2 · Ø 3.9 better than 16%
Enemies flashed per round 0.24−0.08 · Ø 0.32 better than 25%
Deaths per round 66%−5 pp · Ø 71% better than 90%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.07, Rating +0.09, ADR +6.1, Win rate +4 pp, ELO +382
= Stayed the same
Headshots at 46%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.90
MayJunJulAugSepOct

Best month: September 2026 with 0.97. Last 3 months: 0.91 (at the start 0.84). Well above the average (0.74).

Patterns

From the last 388 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −244 ELO
119 matches · 47% win rate
In match 1 of the day −237 ELO
70 matches · 33% win rate
On Fridays +57 ELO, win rate 41%

dipper999 loses the most ELO on Mirage: −244 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 44 · Mirage
  2. Longest win streak: 6 wins in a row · Ancient
  3. Highest rating in a match: 3.01 · Mirage

Maps in detail

from the last 388 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage119
47% better than 18%
0.89 better than 92%
92.2 better than 89%
1.28 better than 95%
61% of 549 duels better than 90%
33% of 120 situations better than 32%
Dust 2118
53% better than 43%
0.92 better than 96%
96.2 better than 95%
1.31 better than 95%
61% of 497 duels better than 88%
41% of 115 situations better than 55%
Anubis75
59% better than 63%
0.90 better than 95%
94.7 better than 95%
1.27 better than 94%
65% of 342 duels better than 97%
34% of 65 situations better than 41%
Ancient31
45% better than 19%
0.84 better than 83%
89.1 better than 81%
1.20 better than 87%
62% of 125 duels better than 93%
36% of 28 situations better than 44%
Inferno19
42% better than 4%
0.84 better than 70%
87.5 better than 61%
1.18 better than 64%
57% of 75 duels right on the average
47% of 19 situations better than 70%
Nuke18
44% better than 14%
0.86 better than 83%
87.5 better than 74%
1.23 better than 87%
59% of 74 duels better than 77%
41% of 29 situations better than 53%
Cache7
43% -
0.82 -
79.2 -
1.19-
44% of 18 duels -
33% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How dipper999 plays

Across 388 matches dipper999 averages K/R 0.89, ADR 93.0 and a rating of 1.27. Biggest strength: K/D at 1.35, better than 97% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 46%, better than only 15% of level 10 · 3,000-3,499 ELO players. Averages 19.9 kills per match with 46% headshots. The strongest map is Anubis with a 59% win rate in 75 matches. In 248 of 388 matches the rating was 1.10 or higher (64%), in 62 it was below 0.90. In 308 matches with detailed stats: 106 4Ks and 8 aces. Best month by rating: September 2026 at 1.38. dipper999 loses the most ELO on Mirage (−244 ELO, win rate 47%). Things go best on Dust 2 (+114 ELO, win rate 53%). From match no. 5 of the day on, things go best: 58% win rate, −94 ELO. Improved over the last three months: K/R +0.07, Rating +0.09, ADR +6.1, Win rate +4 pp, ELO +382. Unchanged in recent months: Headshots at 46%. Last 30 days: 202 matches, win rate 54%, net ELO −135.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.