dimezz-

Russia
On FACEIT since 2025 116 matches tracked 87 matches in 30 days
ELO ▲ 50
3,026
30-day peak: 3,055
Rank EU ▼ 81 places
#7,363
Russia #2,081 in Russia
30 days · prev. #7,282 · best #7,282
Last updated:

How does dimezz- play?

Rating 1.07 K/R 0.76 ADR 85.3 from 116 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 116 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 19% good 1.10 to 1.29 16% normal 0.90 to 1.09 26% weak 0.75 to 0.89 16% very weak below 0.75 17%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so slightly below the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 50%−2 pp · Ø 52% better than 28%

Clutch

Average
Last one alive

45% of 1v1s won and so slightly above the average (42%).

Clutch 1v1 won 45%+3 pp · Ø 42% better than 79%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 58%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 30%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so just above the average (53%).

Headshot rate 54%+1 pp · Ø 53% better than 57%
AWP share of kills 8%−4 pp · Ø 12% better than 47%
K/D 1.07+0.02 · Ø 1.05 better than 45%
Pistol kills per match 2.5
Knife kills 3 in 116 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (4.2%).

2K rounds 13.8%+0.3 pp · Ø 13.5% better than 48%
3K rounds 4.7%+0.5 pp · Ø 4.2% better than 65%
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 26x 4K, 2 aces in 116 matches

Utility and deaths

Average
Nades, flashes and deaths

39% of nades dealing damage or blinding and so clearly above the average (34%).

Utility hit rate 39%+5 pp · Ø 34% better than 86%
Utility damage per round 4.0+0.1 · Ø 3.9 better than 56%
Enemies flashed per round 0.24−0.08 · Ø 0.32 better than 25%
Deaths per round 72%+1 pp · Ø 71% better than 27%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether dimezz- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 116 matches, all from the last 3 months.

Kills per round (K/R)

0.81
SepOct

Patterns

From the last 116 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 12:00 and 18:00 +20 ELO, win rate 46%
On Thursdays −25 ELO, win rate 30%

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Cache
  2. Most kills in a match: 28 · Mirage
  3. Highest rating in a match: 2.14 · Mirage

Maps in detail

from the last 116 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage53
57% better than 60%
0.77 better than 54%
85.1 better than 64%
1.07 right on the average
48% of 259 duels better than 23%
40% of 20 situations better than 54%
Dust 224
38% better than 5%
0.75 better than 45%
86.0 better than 68%
1.08 right on the average
54% of 133 duels better than 58%
40% of 10 situations right on the average
Anubis10
60% -
0.81 -
90.8 -
1.14-
57% of 49 duels -
75% of 4 situations -
Ancient9
33% -
0.83 -
91.2 -
1.15-
52% of 44 duels -
33% of 3 situations -
Cache8
88% -
0.80 -
86.7 -
1.15-
48% of 31 duels -
57% of 7 situations -
Nuke8
38% -
0.63 -
74.1 -
0.88-
40% of 43 duels -
67% of 3 situations -
Inferno3
33% -
0.66 -
72.8 -
0.92-
45% of 11 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How dimezz- plays

Across 116 matches dimezz- averages K/R 0.76, ADR 85.3 and a rating of 1.07. Biggest strength: Utility hit rate at 39%, better than 86% of level 10 · 3,000-3,499 ELO players. Averages 16.5 kills per match with 54% headshots. The strongest map is Anubis with a 60% win rate in 10 matches. In 48 of 116 matches the rating was 1.10 or higher (41%), in 38 it was below 0.90. In 116 matches with detailed stats: 26 4Ks and 2 aces. Things go best on Mirage (+30 ELO, win rate 57%). Match no. 1 of the day goes best: 59% win rate, +30 ELO. Last 30 days: 87 matches, win rate 54%, net ELO +102.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.