dimas2011

Iran
285 matches tracked 92 matches in 30 days
Last updated:

How does dimas2011 play?

Rating 1.01 (from 284 matches) K/R 0.72 ADR 81.8 from 285 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 33%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 284 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 13% normal 0.90 to 1.09 26% weak 0.75 to 0.89 15% very weak below 0.75 24%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (235 matches).

2,500-2,749 ELO

Compared with 2,333 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 72%
Opening duels won 48%−3 pp · Ø 51% better than 19%

Clutch

Average
Last one alive

24% of 1v2s won and so just above the average (22%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 57%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 67%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 57%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so clearly below the average (51%).

Headshot rate 47%−4 pp · Ø 51% better than 27%
AWP share of kills 4%−7 pp · Ø 11% better than 24%
K/D 1.01−0.03 · Ø 1.04 better than 33%
Pistol kills per match 2.6
Knife kills 6 in 285 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so clearly below the average (4.0%).

2K rounds 13.2%−0.3 pp · Ø 13.5% better than 38%
3K rounds 3.5%−0.5 pp · Ø 4.0% better than 19%
MVPs per match 2.2−0.1 · Ø 2.3 better than 30%
4Ks and aces 42x 4K, 6 aces in 235 matches

Utility and deaths

Average
Nades, flashes and deaths

0.64 enemies flashed per round and so well above the average (0.32).

Utility hit rate 32%−3 pp · Ø 35% better than 30%
Utility damage per round 3.6−0.5 · Ø 4.1 better than 36%
Enemies flashed per round 0.64+0.32 · Ø 0.32 better than 98%
Deaths per round 72%+1 pp · Ø 71% better than 38%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Nothing clear
= Stayed the same
ADR at 81.4, Headshots at 47%
▼ Got worse
K/R −0.04, Rating −0.06, Win rate −8 pp, ELO −81

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: July 2026 with 0.76. Last 3 months: 0.72 (at the start 0.76). Just below the average (0.74).

Patterns

From the last 285 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −120 ELO
70 matches · 49% win rate
In match 1 of the day −90 ELO
37 matches · 24% win rate
Between 12:00 and 18:00 +30 ELO, win rate 40%
On Wednesdays −54 ELO, win rate 39%

dimas2011 loses the most ELO on Dust 2: −120 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Mirage
  2. Highest rating in a match: 2.40 · Mirage
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 285 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage115
50% better than 42%
0.74 better than 45%
83.2 better than 58%
1.04 better than 48%
48% of 588 duels better than 28%
36% of 77 situations better than 44%
Dust 270
49% better than 39%
0.72 better than 34%
79.6 better than 41%
1.03 better than 41%
51% of 359 duels better than 46%
47% of 38 situations better than 74%
Ancient45
38% better than 7%
0.70 better than 25%
81.0 better than 44%
0.95 better than 20%
50% of 301 duels better than 41%
38% of 24 situations right on the average
Nuke27
63% better than 71%
0.69 better than 21%
79.3 better than 36%
0.95 better than 19%
44% of 156 duels better than 11%
47% of 17 situations better than 73%
Inferno16
56% better than 57%
0.73 better than 32%
85.3 better than 54%
1.02 better than 29%
52% of 97 duels better than 38%
56% of 9 situations better than 82%
Cache10
30% -
0.74 -
85.4 -
0.98-
41% of 64 duels -
45% of 11 situations -

Compared with players on the same level who have at least 15 matches on the map.

How dimas2011 plays

Across 285 matches dimas2011 averages K/R 0.72 and ADR 81.8; the rating across the 284 rated matches is 1.01. Most room to improve: Opening duels won at 48%, better than only 19% of level 10 · 2,500-2,749 ELO players. Averages 15.6 kills per match with 47% headshots. The strongest map is Nuke with a 63% win rate in 27 matches. In 99 of 284 matches the rating was 1.10 or higher (35%), in 110 it was below 0.90. In 235 matches with detailed stats: 42 4Ks and 6 aces. Best month by rating: July 2026 at 1.07. dimas2011 loses the most ELO on Dust 2 (−120 ELO, win rate 49%). Things go best on Mirage (+83 ELO, win rate 50%). Match no. 4 of the day goes best: 74% win rate, +30 ELO. Got weaker: K/R −0.04, Rating −0.06, Win rate −8 pp, ELO −81. Unchanged in recent months: ADR at 81.4, Headshots at 47%. Last 30 days: 92 matches, win rate 51%, net ELO −54.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.