dezhurnyy

Russia
On FACEIT since 2021 74 matches tracked 42 matches in 30 days
ELO ▲ 47
2,192
30-day peak: 2,259
Rank EU
#138,611
Russia #39,332 in Russia
Last updated:

How does dezhurnyy play?

Rating 1.15 K/R 0.83 ADR 91.0 from 74 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 89%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 74 matches
outstanding 1.80 and up 14% strong 1.30 to 1.79 18% good 1.10 to 1.29 15% normal 0.90 to 1.09 28% weak 0.75 to 0.89 14% very weak below 0.75 12%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Multi-killsDamageHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (52 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 52%+1 pp · Ø 51% better than 58%

Clutch

Weakness
Last one alive

15% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 14%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 13%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Strength
Where do the kills come from?

1.14 K/D and so clearly above the average (1.03).

Headshot rate 55%+6 pp · Ø 49% better than 81%
AWP share of kills 4%−8 pp · Ø 12% better than 24%
K/D 1.14+0.11 · Ø 1.03 better than 84%
Pistol kills per match 3.5
Knife kills 1 in 74 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 12.8%−0.6 pp · Ø 13.4% better than 33%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 47%
MVPs per match 2.6+0.3 · Ø 2.3 better than 81%
4Ks and aces 16x 4K, 1 ace in 52 matches

Utility and deaths

Average
Nades, flashes and deaths

44% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 44%+9 pp · Ø 35% better than 95%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 56%
Enemies flashed per round 0.19−0.10 · Ø 0.29 better than 23%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +3 pp, ELO +84
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.21, Rating −0.41, ADR −15.0, Win rate −20 pp

Sep to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: June 2026 with 0.98. Last 3 months: 0.77 (at the start 0.98). Slightly above the average (0.74).

Patterns

From the last 74 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −3 ELO
28 matches · 61% win rate

dezhurnyy loses the most ELO on Mirage: −3 ELO, 61% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Mirage
  2. Highest rating in a match: 2.36 · Dust 2
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 74 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 228
36% better than 7%
0.86 better than 92%
92.0 better than 91%
1.18 better than 89%
58% of 116 duels better than 83%
44% of 16 situations better than 69%
Mirage28
61% better than 86%
0.84 better than 88%
93.0 better than 93%
1.16 better than 86%
52% of 149 duels better than 56%
40% of 20 situations better than 57%
Ancient4
50% -
0.83 -
92.6 -
1.25-
60% of 20 duels -
33% of 3 situations -
Inferno4
75% -
0.67 -
81.7 -
0.94-
58% of 12 duels -
67% of 3 situations -
Nuke4
50% -
0.88 -
91.9 -
1.21-
56% of 27 duels -
0% of 1 situations -
Anubis3
33% -
0.66 -
77.3 -
0.78-
50% of 20 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How dezhurnyy plays

Across 74 matches dezhurnyy averages K/R 0.83, ADR 91.0 and a rating of 1.15. Biggest strength: Utility hit rate at 44%, better than 95% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 31%, better than only 14% of level 10 · 2,001-2,249 ELO players. Averages 18.3 kills per match with 55% headshots. The strongest map is Mirage with a 61% win rate in 28 matches. In 34 of 74 matches the rating was 1.10 or higher (46%), in 19 it was below 0.90. In 52 matches with detailed stats: 16 4Ks and 1 ace. Best month by rating: June 2026 at 1.44. dezhurnyy loses the most ELO on Mirage (−3 ELO, win rate 61%). Improved over the last three months: Headshots +3 pp, ELO +84. Got weaker: K/R −0.21, Rating −0.41, ADR −15.0, Win rate −20 pp. Last 30 days: 42 matches, win rate 50%, net ELO −2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.