devilment

Monaco
65 matches tracked
Last updated:

How does devilment play?

Rating 0.95 K/R 0.68 ADR 77.2 from 65 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 36%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 65 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 14% good 1.10 to 1.29 15% normal 0.90 to 1.09 29% weak 0.75 to 0.89 17% very weak below 0.75 25%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (20 matches).

Level 6

Compared with 911 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 25%
Opening duels won 47%−3 pp · Ø 50% better than 32%

Clutch

Average
Last one alive

7% of 1v2s won and so well below the average (23%).

Clutch 1v1 won 28%−10 pp · Ø 38% better than 10%
Clutch 1v2 won 7%−16 pp · Ø 23% better than 1%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (45%).

Headshot rate 39%−6 pp · Ø 45% better than 20%
AWP share of kills 1%−10 pp · Ø 11% better than 7%
K/D 0.96−0.04 · Ø 1.00 better than 48%
Pistol kills per match 2.5
Knife kills 1 in 65 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.1% of rounds and so clearly below the average (3.9%).

2K rounds 12.1%−1.0 pp · Ø 13.1% better than 31%
3K rounds 3.1%−0.8 pp · Ø 3.9% better than 24%
MVPs per match 2.1−0.1 · Ø 2.2 better than 48%
4Ks and aces 1x 4K, 0 aces in 20 matches

Utility and deaths

Average
Nades, flashes and deaths

6.5 utility damage per round and so well above the average (4.0).

Utility hit rate 37%+2 pp · Ø 35% better than 64%
Utility damage per round 6.5+2.5 · Ø 4.0 better than 92%
Enemies flashed per round 0.39+0.12 · Ø 0.27 better than 81%
Deaths per round 71%−1 pp · Ø 72% better than 75%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
Headshots +10 pp
= Stayed the same
K/R at 0.68, ADR at 75.4, ELO at 1,260
▼ Got worse
Rating −0.05, Win rate −3 pp

Aug 2026 compared with Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Last 3 months unchanged at 0.68. Slightly below the average (0.72).

Patterns

From the last 65 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Ancient
  2. Longest win streak: 4 wins in a row · Mirage
  3. Highest rating in a match: 1.59 · Mirage

Maps in detail

from the last 65 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 219
68% better than 96%
0.74 better than 68%
79.2 better than 52%
1.08 better than 81%
55% of 62 duels better than 79%
38% of 13 situations better than 56%
Anubis13
54% -
0.61 -
75.2 -
0.83-
63% of 41 duels -
50% of 4 situations -
Mirage13
54% -
0.67 -
73.2 -
0.95-
38% of 56 duels -
30% of 10 situations -
Ancient7
29% -
0.65 -
76.7 -
0.85-
56% of 39 duels -
17% of 6 situations -
Cache5
100% -
0.69 -
83.5 -
0.94-
42% of 19 duels -
33% of 3 situations -
Inferno5
40% -
0.69 -
78.5 -
1.00-
35% of 17 duels -
20% of 5 situations -
Nuke3
33% -
0.64 -
79.0 -
0.87-
20% of 10 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How devilment plays

Across 65 matches devilment averages K/R 0.68, ADR 77.2 and a rating of 0.95. Biggest strength: Utility damage per round at 6.5, better than 92% of level 6 players. Most room to improve: Clutch 1v1 won at 28%, better than only 10% of level 6 players. Averages 15.2 kills per match with 39% headshots. The strongest map is Dust 2 with a 68% win rate in 19 matches. In 19 of 65 matches the rating was 1.10 or higher (29%), in 27 it was below 0.90. In 20 matches with detailed stats: 1 4Ks and 0 aces. Improved over the last three months: Headshots +10 pp. Got weaker: Rating −0.05, Win rate −3 pp. Unchanged in recent months: K/R at 0.68, ADR at 75.4, ELO at 1,260.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.