descr1be-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (61 matches).
Compared with 1,531 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Weakness32% of 1v1s won and so clearly below the average (38%).
Weapons and aim
Average55% headshots and so well above the average (49%).
Impact
AverageExactly 3 kills in 4.8% of rounds and so clearly above the average (3.9%).
Utility and deaths
Average0.14 enemies flashed per round and so well below the average (0.28).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.78. Last 3 months: 0.70 (at the start 0.78). Slightly below the average (0.73).
Rating, 1.00 is an average match
Best month: July 2026 with 1.10. Last 3 months: 0.99 (at the start 1.10). Just below the average (1.01).
Damage per round (ADR)
Best month: July 2026 with 78.7. Last 3 months: 72.3 (at the start 78.7). Clearly below the average (79.6).
Share of headshot kills
Best month: October 2026 with 58%. Last 3 months unchanged at 55%. Well above the average (49%).
Matches won (win rate)
Best month: October 2026 with 67%. Last 3 months: 52% (at the start 42%). Clearly above the average (49%).
Best month: August 2026 with 2,210. Last 3 months: 1,998 (at the start 1,999).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 29%.
Patterns
From the last 102 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
descr1be- loses the most ELO on Mirage: −25 ELO, 54% win rate
Records and milestones
from recorded matches- Most kills in a match: 42 · Ancient
- Longest win streak: 7 wins in a row · Mirage
- Highest rating in a match: 2.11 · Mirage
Maps in detail
from the last 102 matchesCompared with players on the same level who have at least 15 matches on the map.
How descr1be- plays
Across 102 matches descr1be- averages K/R 0.73, ADR 74.4 and a rating of 1.02. Biggest strength: Headshot rate at 55%, better than 85% of level 9 players. Most room to improve: Damage per round (ADR) at 74.4, better than only 19% of level 9 players. Averages 16.4 kills per match with 55% headshots. The strongest map is Mirage with a 54% win rate in 39 matches. In 44 of 102 matches the rating was 1.10 or higher (43%), in 41 it was below 0.90. In 61 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: July 2026 at 1.10. descr1be- loses the most ELO on Mirage (−25 ELO, win rate 54%). Improved over the last three months: Win rate +10 pp. Got weaker: K/R −0.08, Rating −0.11, ADR −6.4. Unchanged in recent months: Headshots at 55%, ELO at 1,998. Last 30 days: 16 matches, win rate 50%, net ELO +24.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.