deratyyy

Madagascar
On FACEIT since 2024 156 matches tracked 59 matches in 30 days
ELO ▼ 72
2,187
30-day peak: 2,259
Rank EU
#140,391
Madagascar #117 in Madagascar
Last updated:
Next update possible in 1h 58m

How does deratyyy play?

Rating 1.06 K/R 0.77 ADR 82.5 from 156 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 156 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 24% good 1.10 to 1.29 17% normal 0.90 to 1.09 21% weak 0.75 to 0.89 15% very weak below 0.75 21%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (135 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 32%−6 pp · Ø 38% better than 19%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 35%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (49%).

Headshot rate 53%+4 pp · Ø 49% better than 74%
AWP share of kills 9%−2 pp · Ø 11% better than 50%
K/D 1.06+0.04 · Ø 1.02 better than 63%
Pistol kills per match 3.3
Knife kills 2 in 156 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.5% of rounds and so clearly above the average (13.3%).

2K rounds 14.5%+1.2 pp · Ø 13.3% better than 75%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 35%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 22x 4K, 4 aces in 135 matches

Utility and deaths

Average
Nades, flashes and deaths

41% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 41%+6 pp · Ø 35% better than 87%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 32%
Enemies flashed per round 0.15−0.13 · Ø 0.28 better than 14%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +859
= Stayed the same
Headshots at 52%
▼ Got worse
K/R −0.14, Rating −0.23, ADR −10.4, Win rate −6 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: July 2026 with 0.89. Last 3 months: 0.75 (at the start 0.89). Just above the average (0.74).

Patterns

From the last 156 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 12:00 and 18:00 +50 ELO, win rate 42%
On Wednesdays +3 ELO, win rate 42%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Mirage
  2. Longest win streak: 5 wins in a row · Ancient
  3. Highest rating in a match: 1.88 · Mirage

Maps in detail

from the last 156 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage63
44% better than 24%
0.79 better than 74%
84.3 better than 70%
1.07 better than 66%
53% of 234 duels better than 64%
41% of 37 situations better than 57%
Dust 235
43% better than 21%
0.75 better than 55%
80.1 better than 45%
1.02 better than 46%
50% of 113 duels better than 42%
42% of 19 situations better than 63%
Ancient21
57% better than 66%
0.80 better than 75%
87.4 better than 78%
1.12 better than 79%
51% of 83 duels right on the average
0% of 10 situations better than 1%
Anubis21
52% better than 49%
0.79 better than 76%
81.5 better than 55%
1.10 better than 74%
49% of 81 duels better than 36%
38% of 21 situations right on the average
Nuke6
17% -
0.60 -
72.9 -
0.79-
43% of 23 duels -
40% of 5 situations -
Cache5
60% -
0.61 -
67.3 -
0.89-
33% of 15 duels -
0% of 2 situations -
Inferno4
75% -
0.77 -
81.9 -
1.14-
57% of 14 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How deratyyy plays

Across 156 matches deratyyy averages K/R 0.77, ADR 82.5 and a rating of 1.06. Biggest strength: Utility hit rate at 41%, better than 87% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 17.1 kills per match with 53% headshots. The strongest map is Ancient with a 57% win rate in 21 matches. In 68 of 156 matches the rating was 1.10 or higher (44%), in 55 it was below 0.90. In 135 matches with detailed stats: 22 4Ks and 4 aces. Best month by rating: July 2026 at 1.26. Things go best on Anubis (+50 ELO, win rate 52%). Improved over the last three months: ELO +859. Got weaker: K/R −0.14, Rating −0.23, ADR −10.4, Win rate −6 pp. Unchanged in recent months: Headshots at 52%. Last 30 days: 59 matches, win rate 47%, net ELO +99.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.