depressed1

Switzerland
On FACEIT since 2025 451 matches tracked 210 matches in 30 days
ELO ▼ 329
2,007
30-day peak: 2,408
Rank EU
#240,289
Switzerland #1,906 in Switzerland
Last updated:

How does depressed1 play?

Rating 1.02 K/R 0.74 ADR 81.0 from 451 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 451 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 17% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 23%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (361 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 53%+2 pp · Ø 51% better than 67%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 42%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 18%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (49%).

Headshot rate 45%−4 pp · Ø 49% better than 26%
AWP share of kills 23%+12 pp · Ø 11% better than 91%
K/D 1.04+0.02 · Ø 1.02 better than 56%
Pistol kills per match 2.7
Knife kills 9 in 451 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 14.1%+0.8 pp · Ø 13.3% better than 67%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 35%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 42x 4K, 4 aces in 361 matches

Utility and deaths

Average
Nades, flashes and deaths

33% of nades dealing damage or blinding and so slightly below the average (35%).

Utility hit rate 33%−2 pp · Ø 35% better than 34%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 42%
Enemies flashed per round 0.22−0.06 · Ø 0.28 better than 35%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.73, Rating at 1.02, ADR at 80.5, Headshots at 45%
▼ Got worse
Win rate −5 pp, ELO −101

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: October 2026 with 0.77. Last 3 months: 0.73 (at the start 0.75). Just below the average (0.74).

Patterns

From the last 451 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −40 ELO
144 matches · 45% win rate
On Dust 2 −36 ELO
123 matches · 47% win rate
Between 18:00 and 24:00 −66 ELO, win rate 43%
On Saturdays −94 ELO, win rate 40%

depressed1 loses the most ELO on Mirage: −40 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Ancient
  2. Most kills in a match: 39 · Mirage
  3. Highest rating in a match: 2.44 · Mirage

Maps in detail

from the last 451 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage144
45% better than 28%
0.74 better than 53%
81.3 better than 55%
1.02 right on the average
52% of 700 duels better than 58%
39% of 87 situations better than 52%
Dust 2123
47% better than 33%
0.76 better than 60%
81.9 better than 55%
1.05 better than 56%
54% of 582 duels better than 64%
36% of 77 situations better than 47%
Anubis75
52% better than 49%
0.74 right on the average
80.3 better than 47%
1.04 better than 53%
58% of 330 duels better than 85%
28% of 43 situations better than 27%
Ancient53
49% better than 42%
0.68 better than 19%
79.2 better than 36%
0.95 better than 23%
48% of 217 duels better than 33%
44% of 27 situations better than 66%
Nuke25
60% better than 65%
0.74 better than 41%
81.0 better than 41%
1.03 better than 40%
50% of 129 duels better than 36%
39% of 18 situations better than 48%
Cache17
41% -
0.71 -
80.1 -
0.97-
51% of 85 duels -
33% of 6 situations -
Inferno13
38% -
0.72 -
81.1 -
0.98-
48% of 50 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How depressed1 plays

Across 451 matches depressed1 averages K/R 0.74, ADR 81.0 and a rating of 1.02. Averages 16.2 kills per match with 45% headshots. The strongest map is Nuke with a 60% win rate in 25 matches. In 172 of 451 matches the rating was 1.10 or higher (38%), in 176 it was below 0.90. In 361 matches with detailed stats: 42 4Ks and 4 aces. Best month by rating: October 2026 at 1.06. depressed1 loses the most ELO on Mirage (−40 ELO, win rate 45%). Things go best on Anubis (+266 ELO, win rate 52%). Match no. 1 of the day goes best: 54% win rate, −67 ELO. Got weaker: Win rate −5 pp, ELO −101. Unchanged in recent months: K/R at 0.73, Rating at 1.02, ADR at 80.5, Headshots at 45%. Last 30 days: 210 matches, win rate 46%, net ELO −15.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.