denisthegod

Czech Republic
On FACEIT since 2014 206 matches tracked 56 matches in 30 days
ELO
2,202
Peak across the last 206 matches: 2,205
Rank EU
#134,660
Czech Republic #1,118 in Czech Republic
Last updated:

How does denisthegod play?

Rating 1.06 (from 205 matches) K/R 0.76 ADR 82.8 from 206 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 205 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 16% very weak below 0.75 18%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (198 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so just above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 52%+1 pp · Ø 51% better than 59%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 18%−4 pp · Ø 22% better than 29%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (49%).

Headshot rate 43%−6 pp · Ø 49% better than 17%
AWP share of kills 16%+5 pp · Ø 11% better than 75%
K/D 1.06+0.04 · Ø 1.02 better than 63%
Pistol kills per match 3.5
Knife kills 4 in 206 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so slightly above the average (2.3).

2K rounds 13.9%+0.6 pp · Ø 13.3% better than 62%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 48%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 40x 4K, 1 ace in 198 matches

Utility and deaths

Average
Nades, flashes and deaths

48% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 48%+13 pp · Ø 35% better than 99%
Utility damage per round 4.6+0.4 · Ø 4.2 better than 63%
Enemies flashed per round 0.16−0.12 · Ø 0.28 better than 16%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether denisthegod is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 198 matches from the last 3 months and 7 before.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: August 2026 with 0.76.

Patterns

From the last 206 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −75 ELO
43 matches · 47% win rate
On Cache −30 ELO
32 matches · 50% win rate
Between 6:00 and 12:00 −107 ELO, win rate 45%

denisthegod loses the most ELO on Mirage: −75 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Dust 2
  2. Highest rating in a match: 2.34 · Mirage
  3. Most kills in a match: 46 · Ancient

Maps in detail

from the last 206 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 258
55% better than 63%
0.77 better than 65%
84.8 better than 69%
1.07 better than 63%
54% of 278 duels better than 64%
38% of 34 situations right on the average
Mirage43
47% better than 33%
0.75 better than 57%
81.4 better than 56%
1.04 better than 56%
45% of 165 duels better than 18%
29% of 24 situations better than 24%
Anubis32
50% better than 43%
0.76 better than 62%
83.7 better than 65%
1.05 better than 57%
52% of 149 duels better than 55%
33% of 15 situations better than 39%
Cache32
50% -
0.75 -
82.0 -
1.06-
58% of 163 duels -
46% of 41 situations -
Ancient21
52% right on the average
0.78 better than 68%
81.7 right on the average
1.10 better than 73%
47% of 66 duels better than 27%
40% of 15 situations better than 55%
Inferno17
47% better than 31%
0.78 better than 74%
86.6 better than 74%
1.03 right on the average
54% of 78 duels better than 65%
40% of 10 situations better than 58%

Compared with players on the same level who have at least 15 matches on the map.

How denisthegod plays

Across 206 matches denisthegod averages K/R 0.76 and ADR 82.8; the rating across the 205 rated matches is 1.06. Biggest strength: Utility hit rate at 48%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 43%, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 16.7 kills per match with 43% headshots. The strongest map is Dust 2 with a 55% win rate in 58 matches. In 84 of 205 matches the rating was 1.10 or higher (41%), in 69 it was below 0.90. In 198 matches with detailed stats: 40 4Ks and 1 ace. Best month by rating: August 2026 at 1.06. denisthegod loses the most ELO on Mirage (−75 ELO, win rate 47%). Things go best on Dust 2 (+6 ELO, win rate 55%). From match no. 5 of the day on, things go best: 56% win rate. Last 30 days: 56 matches, win rate 55%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.