defe5019

Russia
On FACEIT since 2020 141 matches tracked 46 matches in 30 days
ELO ▼ 188
2,180
30-day peak: 2,368
Rank EU
#143,607
Russia #34,859 in Russia
Last updated:

How does defe5019 play?

Rating 1.13 K/R 0.82 ADR 87.1 from 141 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 141 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 23% normal 0.90 to 1.09 22% weak 0.75 to 0.89 13% very weak below 0.75 13%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (110 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 54%+3 pp · Ø 51% better than 74%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 64%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 14%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Average
Where do the kills come from?

1.15 K/D and so clearly above the average (1.02).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 14%+3 pp · Ø 11% better than 70%
K/D 1.15+0.13 · Ø 1.02 better than 85%
Pistol kills per match 3.0

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.6% of rounds and so well above the average (13.3%).

2K rounds 15.6%+2.3 pp · Ø 13.3% better than 91%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 84%
MVPs per match 2.6+0.3 · Ø 2.3 better than 80%
4Ks and aces 18x 4K, 4 aces in 110 matches

Utility and deaths

Average
Nades, flashes and deaths

3.4 utility damage per round and so well below the average (4.2).

Utility hit rate 36%+1 pp · Ø 35% better than 58%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 30%
Enemies flashed per round 0.26−0.02 · Ø 0.28 better than 46%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.04, Rating +0.06
= Stayed the same
ADR at 87.4
▼ Got worse
Headshots −3 pp, Win rate −7 pp, ELO −332

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.87
MayJunJulAugSepOct

Best month: October 2026 with 0.87. Last 3 months: 0.83 (at the start 0.79). Clearly above the average (0.74).

Patterns

From the last 141 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −146 ELO
42 matches · 45% win rate
On Anubis −36 ELO
29 matches · 59% win rate
Between 18:00 and 24:00 −131 ELO, win rate 39%
On Thursdays −161 ELO, win rate 38%

defe5019 loses the most ELO on Mirage: −146 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.40 · Anubis
  2. Most kills in a match: 35 · Mirage
  3. Longest win streak: 5 wins in a row · Anubis

Maps in detail

from the last 141 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage42
45% better than 28%
0.83 better than 86%
87.9 better than 83%
1.13 better than 81%
52% of 176 duels better than 58%
35% of 26 situations better than 41%
Dust 237
46% better than 30%
0.81 better than 79%
85.6 better than 72%
1.15 better than 83%
51% of 183 duels right on the average
33% of 15 situations better than 39%
Anubis29
59% better than 75%
0.83 better than 89%
88.6 better than 88%
1.13 better than 83%
56% of 151 duels better than 77%
47% of 15 situations better than 74%
Ancient14
36% -
0.82 -
85.4 -
1.13-
51% of 72 duels -
58% of 12 situations -
Nuke9
44% -
0.84 -
85.8 -
1.16-
59% of 34 duels -
22% of 9 situations -
Cache6
50% -
0.78 -
91.1 -
1.06-
52% of 27 duels -
33% of 3 situations -
Inferno4
0% -
0.77 -
84.6 -
1.04-
64% of 14 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How defe5019 plays

Across 141 matches defe5019 averages K/R 0.82, ADR 87.1 and a rating of 1.13. Biggest strength: Rating at 1.13, better than 85% of level 10 · 2,001-2,249 ELO players. Averages 17.7 kills per match with 49% headshots. The strongest map is Anubis with a 59% win rate in 29 matches. In 72 of 141 matches the rating was 1.10 or higher (51%), in 38 it was below 0.90. In 110 matches with detailed stats: 18 4Ks and 4 aces. Best month by rating: October 2026 at 1.24. defe5019 loses the most ELO on Mirage (−146 ELO, win rate 45%). Improved over the last three months: K/R +0.04, Rating +0.06. Got weaker: Headshots −3 pp, Win rate −7 pp, ELO −332. Unchanged in recent months: ADR at 87.4. Last 30 days: 46 matches, win rate 37%, net ELO −152.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.