deasyme

Russia
On FACEIT since 2020 73 matches tracked 73 matches in 30 days
ELO ▲ 2
2,391
30-day peak: 2,391
Rank EU
#75,519
Russia #21,478 in Russia
Last updated:
Next update possible in 42m 15s

How does deasyme play?

Rating 1.14 K/R 0.82 ADR 85.8 from 73 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 83%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 73 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 27% good 1.10 to 1.29 19% normal 0.90 to 1.09 19% weak 0.75 to 0.89 10% very weak below 0.75 18%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
Headshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 56%+5 pp · Ø 51% better than 82%

Clutch

Average
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 43%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 22%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Strength
Where do the kills come from?

1.17 K/D and so clearly above the average (1.03).

Headshot rate 56%+6 pp · Ø 50% better than 83%
AWP share of kills 8%−3 pp · Ø 11% better than 43%
K/D 1.17+0.14 · Ø 1.03 better than 85%
Pistol kills per match 2.6

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.4% of rounds and so well above the average (13.4%).

2K rounds 16.4%+3.0 pp · Ø 13.4% better than 94%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 67%
MVPs per match 2.7+0.4 · Ø 2.3 better than 83%
4Ks and aces 13x 4K, 2 aces in 73 matches

Utility and deaths

Average
Nades, flashes and deaths

25% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 25%−10 pp · Ø 35% better than 3%
Utility damage per round 2.0−2.2 · Ø 4.2 better than 4%
Enemies flashed per round 0.26−0.03 · Ø 0.29 better than 42%
Deaths per round 70%−2 pp · Ø 72% better than 68%

Patterns

From the last 73 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −12 ELO
26 matches · 69% win rate

deasyme loses the most ELO on Mirage: −12 ELO, 69% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 51 · Dust 2
  2. Longest win streak: 4 wins in a row · Inferno
  3. Highest rating in a match: 2.47 · Nuke

Maps in detail

from the last 73 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage26
69% better than 95%
0.85 better than 88%
88.0 better than 81%
1.17 better than 85%
61% of 104 duels better than 92%
27% of 11 situations better than 20%
Dust 219
37% better than 8%
0.77 better than 62%
83.2 better than 59%
1.04 right on the average
53% of 99 duels better than 59%
63% of 8 situations better than 96%
Anubis13
62% -
0.80 -
84.4 -
1.15-
57% of 47 duels -
11% of 9 situations -
Ancient7
43% -
0.83 -
82.8 -
1.16-
57% of 21 duels -
67% of 6 situations -
Inferno4
50% -
0.83 -
85.9 -
1.10-
41% of 17 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How deasyme plays

Across 73 matches deasyme averages K/R 0.82, ADR 85.8 and a rating of 1.14. Biggest strength: K/D at 1.17, better than 85% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 25%, better than only 3% of level 10 · 2,250-2,499 ELO players. Averages 18.8 kills per match with 56% headshots. The strongest map is Mirage with a 69% win rate in 26 matches. In 39 of 73 matches the rating was 1.10 or higher (53%), in 20 it was below 0.90. In 73 matches with detailed stats: 13 4Ks and 2 aces. deasyme loses the most ELO on Mirage (−12 ELO, win rate 69%). Last 30 days: 73 matches, win rate 55%, net ELO +38.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.