davo6ars

Russia
110 matches tracked 25 matches in 30 days
Last updated:

How does davo6ars play?

Rating 0.95 K/R 0.74 ADR 83.1 from 110 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 31%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 110 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 11% good 1.10 to 1.29 12% normal 0.90 to 1.09 29% weak 0.75 to 0.89 20% very weak below 0.75 26%
Player type
Goes in first and opens the round
More first kills per match than the level 7 average. Higher headshot rate than the level 7 average.
EntryHeadshots
better than most on level 7 about average weaker than most
Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 18% of rounds and so well above the average (10%).

Rounds with first kill 18%+8 pp · Ø 10% better than 99%
Opening duels won 52%+3 pp · Ø 49% better than 70%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 77%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 21%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 21%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so well above the average (47%).

Headshot rate 55%+8 pp · Ø 47% better than 91%
AWP share of kills 9%−2 pp · Ø 11% better than 51%
K/D 0.90−0.08 · Ø 0.98 better than 17%
Pistol kills per match 3.3
Knife kills 8 in 110 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.0% of rounds and so clearly above the average (12.9%).

2K rounds 14.0%+1.1 pp · Ø 12.9% better than 76%
3K rounds 3.8%0.0 pp · Ø 3.8% right on the average
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 16x 4K, 4 aces in 110 matches

Utility and deaths

Weakness
Nades, flashes and deaths

20% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 20%−16 pp · Ø 36% better than 1%
Utility damage per round 2.0−2.1 · Ø 4.1 better than 8%
Enemies flashed per round 0.14−0.12 · Ø 0.26 better than 17%
Deaths per round 82%+9 pp · Ø 73% better than 1%

Progress

One value per month, dashed line is the level 7 average
Whether davo6ars is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 110 matches, all from the last 3 months.

Kills per round (K/R)

0.75
AugSepOct

Best month: September 2026 with 0.75.

Patterns

From the last 110 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −29 ELO
40 matches · 45% win rate
On Saturdays +110 ELO, win rate 45%

davo6ars loses the most ELO from match 5 of the day: −29 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Anubis
  2. Most kills in a match: 39 · Mirage
  3. Highest rating in a match: 1.84 · Dust 2

Maps in detail

from the last 110 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 234
59% better than 78%
0.79 better than 85%
89.7 better than 92%
1.04 better than 66%
52% of 214 duels better than 61%
40% of 15 situations better than 53%
Ancient25
44% better than 30%
0.72 right on the average
82.0 better than 64%
0.89 better than 16%
55% of 221 duels better than 81%
36% of 14 situations better than 47%
Anubis22
64% better than 90%
0.70 better than 46%
77.8 better than 46%
0.89 better than 19%
49% of 177 duels better than 46%
50% of 12 situations better than 83%
Mirage18
44% better than 28%
0.75 better than 63%
84.6 better than 77%
0.97 better than 39%
52% of 153 duels better than 60%
75% of 4 situations better than 99%
Nuke11
36% -
0.67 -
73.7 -
0.88-
53% of 75 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How davo6ars plays

Across 110 matches davo6ars averages K/R 0.74, ADR 83.1 and a rating of 0.95. Biggest strength: Rounds with first kill at 18%, better than 99% of level 7 players. Most room to improve: Utility hit rate at 20%, better than only 1% of level 7 players. Averages 16.9 kills per match with 55% headshots. The strongest map is Anubis with a 64% win rate in 22 matches. In 27 of 110 matches the rating was 1.10 or higher (25%), in 51 it was below 0.90. In 110 matches with detailed stats: 16 4Ks and 4 aces. Best month by rating: September 2026 at 0.97. davo6ars loses the most ELO from match 5 of the day (−29 ELO, win rate 45%). Things go best on Ancient (+49 ELO, win rate 44%). Match no. 1 of the day goes best: 58% win rate, −25 ELO. Last 30 days: 25 matches, win rate 56%, net ELO +3.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.