darksouI

Spain
On FACEIT since 2019 130 matches tracked 14 matches in 30 days
Last updated:

How does darksouI play?

Rating 0.95 K/R 0.66 ADR 72.1 from 130 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 25%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.27 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 130 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 7% good 1.10 to 1.29 17% normal 0.90 to 1.09 29% weak 0.75 to 0.89 25% very weak below 0.75 22%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average.
Clutcher
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (126 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 5% of rounds and so well below the average (10%).

Rounds with first kill 5%−5 pp · Ø 10% better than 1%
Opening duels won 48%−2 pp · Ø 50% better than 31%

Clutch

Strength
Last one alive

2.2 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 46%+8 pp · Ø 38% better than 86%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 49%
Clutch kills per match 2.2+0.6 · Ø 1.6 better than 89%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so slightly below the average (1.00).

Headshot rate 48%−1 pp · Ø 49% better than 47%
AWP share of kills 8%−2 pp · Ø 10% better than 45%
K/D 0.95−0.05 · Ø 1.00 better than 29%
Pistol kills per match 1.9
Knife kills 6 in 130 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.3% of rounds and so clearly below the average (13.2%).

2K rounds 11.3%−1.9 pp · Ø 13.2% better than 10%
3K rounds 3.2%−0.7 pp · Ø 3.9% better than 19%
MVPs per match 1.9−0.3 · Ø 2.2 better than 14%
4Ks and aces 18x 4K, 0 aces in 126 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.59 enemies flashed per round and so well above the average (0.28).

Utility hit rate 38%+3 pp · Ø 35% better than 70%
Utility damage per round 7.1+2.8 · Ø 4.3 better than 95%
Enemies flashed per round 0.59+0.31 · Ø 0.28 better than 97%
Deaths per round 69%−3 pp · Ø 72% better than 84%

Progress

One value per month, dashed line is the level 9 average
Whether darksouI is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 130 matches, all from the last 3 months.

Kills per round (K/R)

0.72
AugSepOct

Best month: October 2026 with 0.72.

Patterns

From the last 130 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −85 ELO
23 matches · 48% win rate
On Ancient −20 ELO
20 matches · 45% win rate
On Saturdays −60 ELO, win rate 48%

darksouI loses the most ELO on Dust 2: −85 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.22 · Inferno
  2. Most kills in a match: 28 · Dust 2
  3. Longest win streak: 10 wins in a row · Inferno

Maps in detail

from the last 130 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage35
60% better than 81%
0.64 better than 14%
70.3 better than 11%
0.92 better than 21%
50% of 68 duels right on the average
35% of 23 situations better than 42%
Dust 223
48% better than 41%
0.68 better than 28%
73.9 better than 20%
0.95 better than 29%
50% of 72 duels right on the average
56% of 18 situations better than 90%
Inferno23
52% better than 44%
0.69 better than 27%
73.2 better than 14%
1.02 better than 45%
46% of 71 duels better than 22%
35% of 17 situations better than 44%
Ancient20
45% better than 28%
0.64 better than 9%
68.7 better than 5%
0.91 better than 14%
42% of 36 duels better than 8%
33% of 12 situations better than 38%
Anubis18
67% better than 91%
0.66 better than 17%
73.4 better than 17%
0.96 better than 29%
36% of 36 duels better than 2%
79% of 14 situations better than 99%
Cache7
71% -
0.57 -
70.8 -
0.86-
69% of 16 duels -
50% of 6 situations -
Nuke3
33% -
0.84 -
92.0 -
1.16-
55% of 11 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How darksouI plays

Across 130 matches darksouI averages K/R 0.66, ADR 72.1 and a rating of 0.95. Biggest strength: Utility damage per round at 7.1, better than 95% of level 9 players. Most room to improve: Rounds with first kill at 5%, better than only 1% of level 9 players. Averages 14.8 kills per match with 48% headshots. The strongest map is Anubis with a 67% win rate in 18 matches. In 32 of 130 matches the rating was 1.10 or higher (25%), in 60 it was below 0.90. In 126 matches with detailed stats: 18 4Ks and 0 aces. Best month by rating: October 2026 at 1.03. darksouI loses the most ELO on Dust 2 (−85 ELO, win rate 48%). Things go best on Inferno (+57 ELO, win rate 52%). Last 30 days: 14 matches, win rate 36%, net ELO −31.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.