dar3chkk

Russia
89 matches tracked
Last updated:

How does dar3chkk play?

Rating 1.12 (from 88 matches) K/R 0.80 ADR 82.4 from 89 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 89%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 88 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 31% good 1.10 to 1.29 18% normal 0.90 to 1.09 19% weak 0.75 to 0.89 10% very weak below 0.75 19%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average.
AWPer
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (75 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

60% of opening duels won and so well above the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 60%+10 pp · Ø 50% better than 98%

Clutch

Average
Last one alive

2.3 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 29%−9 pp · Ø 38% better than 9%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 69%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 93%

Weapons and aim

Average
Where do the kills come from?

1.17 K/D and so clearly above the average (0.99).

Headshot rate 42%−5 pp · Ø 47% better than 19%
AWP share of kills 28%+17 pp · Ø 11% better than 96%
K/D 1.17+0.18 · Ø 0.99 better than 94%
Pistol kills per match 2.6
Knife kills 1 in 89 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.0% of rounds and so clearly above the average (13.1%).

2K rounds 15.0%+1.9 pp · Ø 13.1% better than 89%
3K rounds 4.1%+0.2 pp · Ø 3.9% better than 60%
MVPs per match 2.3+0.1 · Ø 2.2 better than 59%
4Ks and aces 12x 4K, 1 ace in 75 matches

Utility and deaths

Average
Nades, flashes and deaths

1.9 utility damage per round and so well below the average (4.2).

Utility hit rate 29%−7 pp · Ø 36% better than 14%
Utility damage per round 1.9−2.3 · Ø 4.2 better than 5%
Enemies flashed per round 0.12−0.15 · Ø 0.27 better than 12%
Deaths per round 69%−4 pp · Ø 73% better than 86%

Progress

One value per month, dashed line is the level 8 average
Whether dar3chkk is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 76 matches from the last 3 months and 13 before.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: June 2026 with 0.92.

Patterns

From the last 89 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −22 ELO
23 matches · 39% win rate
Between 0:00 and 6:00 −17 ELO, win rate 45%

dar3chkk loses the most ELO in match 2 of the day: −22 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Anubis
  2. Highest rating in a match: 2.11 · Anubis
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 89 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis26
62% better than 86%
0.86 better than 95%
87.8 better than 86%
1.23 better than 98%
68% of 91 duels better than 99%
30% of 20 situations better than 29%
Ancient19
58% better than 76%
0.79 better than 77%
82.6 better than 60%
1.12 better than 84%
68% of 53 duels better than 99%
31% of 13 situations better than 32%
Mirage17
53% better than 61%
0.77 better than 71%
79.2 better than 48%
1.07 better than 71%
60% of 50 duels better than 92%
40% of 10 situations better than 56%
Dust 216
31% better than 4%
0.75 better than 62%
78.3 better than 42%
1.03 better than 57%
38% of 50 duels better than 4%
0% of 6 situations better than 1%
Nuke5
40% -
0.75 -
77.6 -
0.99-
36% of 11 duels -
17% of 6 situations -
Inferno3
33% -
0.90 -
86.3 -
1.23-
73% of 11 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How dar3chkk plays

Across 89 matches dar3chkk averages K/R 0.80 and ADR 82.4; the rating across the 88 rated matches is 1.12. Biggest strength: Opening duels won at 60%, better than 98% of level 8 players. Most room to improve: Utility damage per round at 1.9, better than only 5% of level 8 players. Averages 16.9 kills per match with 42% headshots. The strongest map is Anubis with a 62% win rate in 26 matches. In 45 of 88 matches the rating was 1.10 or higher (51%), in 26 it was below 0.90. In 75 matches with detailed stats: 12 4Ks and 1 ace. Best month by rating: June 2026 at 1.37. dar3chkk loses the most ELO in match 2 of the day (−22 ELO, win rate 39%). Last 30 days: 4 matches, win rate 25%, net ELO −15.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.