danya_7777
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (210 matches).
Compared with 1,213 players in this group, each player over up to their last 100 matches.
Opening
Average53% of opening duels won and so clearly above the average (50%).
Clutch
Average1.9 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average59% headshots and so well above the average (47%).
Impact
AverageExactly 3 kills in 4.3% of rounds and so slightly above the average (3.9%).
Utility and deaths
AverageDied in 70% of rounds and so clearly below the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.75. Last 3 months: 0.73 (at the start 0.70). Just above the average (0.72).
Rating, 1.00 is an average match
Best month: September 2026 with 1.08. Last 3 months: 1.04 (at the start 0.98). Slightly above the average (1.00).
Damage per round (ADR)
Best month: September 2026 with 81.5. Last 3 months: 79.5 (at the start 77.1). Just above the average (79.2).
Share of headshot kills
Best month: June 2026 with 65%. Last 3 months: 58% (at the start 62%). Well above the average (47%).
Matches won (win rate)
Best month: August 2026 with 59%. Last 3 months: 54% (at the start 48%). Well above the average (48%).
Best month: October 2026 with 1,865. Last 3 months: 1,719 (at the start 1,256).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 42%.
Patterns
From the last 297 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
danya_7777 loses the most ELO on Dust 2: −144 ELO, 49% win rate
Records and milestones
from recorded matches- Most kills in a match: 41 · Anubis
- Longest win streak: 7 wins in a row · Mirage
- Highest rating in a match: 2.10 · Dust 2
Maps in detail
from the last 297 matchesCompared with players on the same level who have at least 15 matches on the map.
How danya_7777 plays
Across 297 matches danya_7777 averages K/R 0.72, ADR 78.8 and a rating of 1.02. Biggest strength: Headshot rate at 59%, better than 96% of level 8 players. Averages 15.7 kills per match with 59% headshots. The strongest map is Mirage with a 60% win rate in 82 matches. In 109 of 297 matches the rating was 1.10 or higher (37%), in 116 it was below 0.90. In 210 matches with detailed stats: 38 4Ks and 5 aces. Best month by rating: September 2026 at 1.08. danya_7777 loses the most ELO on Dust 2 (−144 ELO, win rate 49%). Things go best on Mirage (+102 ELO, win rate 60%). Improved over the last three months: Rating +0.06, Win rate +6 pp, ELO +463. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.73, ADR at 79.5. Last 30 days: 74 matches, win rate 57%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.