dangerilyxa3

Russia
On FACEIT since 2021 86 matches tracked 30 matches in 30 days
ELO ▲ 63
2,082
30-day peak: 2,158
Rank EU
#191,221
Russia #45,946 in Russia
Last updated:

How does dangerilyxa3 play?

Rating 1.03 K/R 0.75 ADR 80.9 from 86 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 86 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 20% normal 0.90 to 1.09 24% weak 0.75 to 0.89 20% very weak below 0.75 16%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 49%−2 pp · Ø 51% better than 32%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 18%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 46%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (49%).

Headshot rate 57%+8 pp · Ø 49% better than 88%
AWP share of kills 5%−7 pp · Ø 12% better than 29%
K/D 1.02−0.01 · Ø 1.03 better than 46%
Pistol kills per match 2.2
Knife kills 2 in 86 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 14.9% of rounds and so clearly above the average (13.4%).

2K rounds 14.9%+1.5 pp · Ø 13.4% better than 84%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.6+0.3 · Ø 2.3 better than 81%
4Ks and aces 12x 4K, 2 aces in 86 matches

Utility and deaths

Average
Nades, flashes and deaths

0.19 enemies flashed per round and so well below the average (0.29).

Utility hit rate 38%+3 pp · Ø 35% better than 72%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 50%
Enemies flashed per round 0.19−0.10 · Ø 0.29 better than 23%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether dangerilyxa3 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 86 matches, all from the last 3 months.

Kills per round (K/R)

0.73
SepOct

Patterns

From the last 86 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Dust 2
  2. Most kills in a match: 38 · Nuke
  3. Highest rating in a match: 1.83 · Nuke

Maps in detail

from the last 86 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 227
52% right on the average
0.75 better than 57%
82.7 better than 62%
1.05 better than 56%
47% of 102 duels better than 29%
46% of 13 situations better than 74%
Mirage27
59% better than 80%
0.78 better than 71%
84.2 better than 69%
1.09 better than 71%
50% of 151 duels better than 43%
30% of 20 situations better than 26%
Anubis14
43% -
0.67 -
74.2 -
0.92-
39% of 67 duels -
31% of 13 situations -
Ancient10
30% -
0.73 -
77.1 -
0.94-
52% of 48 duels -
25% of 4 situations -
Nuke3
67% -
0.88 -
83.4 -
1.23-
53% of 17 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How dangerilyxa3 plays

Across 86 matches dangerilyxa3 averages K/R 0.75, ADR 80.9 and a rating of 1.03. Biggest strength: Headshot rate at 57%, better than 88% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 32%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 16.7 kills per match with 57% headshots. The strongest map is Mirage with a 59% win rate in 27 matches. In 34 of 86 matches the rating was 1.10 or higher (40%), in 31 it was below 0.90. In 86 matches with detailed stats: 12 4Ks and 2 aces. Things go best on Dust 2 (+6 ELO, win rate 52%). Last 30 days: 30 matches, win rate 53%, net ELO +5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.