daler002

Tajikistan
On FACEIT since 2024 42 matches tracked 16 matches in 30 days
ELO ▲ 226
2,153
30-day peak: 2,153
Rank EU
#152,313
Tajikistan #403 in Tajikistan
Last updated:

How does daler002 play?

Rating 0.97 K/R 0.67 ADR 74.4 from 42 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 28%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 42 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 19% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 19% very weak below 0.75 21%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (26 matches).

2,001-2,249 ELO

Compared with 1,663 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−3 pp · Ø 51% better than 26%

Clutch

Average
Last one alive

11% of 1v2s won and so well below the average (21%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 11%−10 pp · Ø 21% better than 4%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 57%

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so slightly below the average (1.02).

Headshot rate 48%−2 pp · Ø 50% better than 42%
AWP share of kills 7%−3 pp · Ø 10% better than 40%
K/D 0.97−0.05 · Ø 1.02 better than 31%
Pistol kills per match 2.3

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.2% of rounds and so clearly above the average (13.2%).

2K rounds 14.2%+1.0 pp · Ø 13.2% better than 73%
3K rounds 4.0%0.0 pp · Ø 4.0% right on the average
MVPs per match 2.1−0.2 · Ø 2.3 better than 29%
4Ks and aces 3x 4K, 0 aces in 26 matches

Utility and deaths

Strength
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 43%+8 pp · Ø 35% better than 93%
Utility damage per round 6.4+2.2 · Ø 4.2 better than 91%
Enemies flashed per round 0.38+0.08 · Ø 0.30 better than 76%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether daler002 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 26 matches from the last 3 months and 16 before.

Kills per round (K/R)

0.76
JunJulAugSepOct

Best month: October 2026 with 0.76.

Patterns

Soon this shows where daler002 loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Dust 2 with 10 of 20.

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Anubis
  2. Most kills in a match: 31 · Mirage
  3. Highest rating in a match: 1.54 · Ancient

Maps in detail

from the last 42 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 210
40% -
0.69 -
80.3 -
0.97-
45% of 47 duels -
50% of 4 situations -
Mirage9
44% -
0.53 -
61.7 -
0.83-
44% of 45 duels -
33% of 6 situations -
Ancient7
71% -
0.77 -
84.1 -
1.09-
44% of 27 duels -
40% of 5 situations -
Anubis5
40% -
0.51 -
57.2 -
0.68-
42% of 24 duels -
100% of 2 situations -
Inferno4
50% -
0.65 -
73.3 -
0.96-
47% of 15 duels -
33% of 3 situations -
Nuke4
75% -
0.93 -
87.1 -
1.35-
82% of 11 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How daler002 plays

Across 42 matches daler002 averages K/R 0.67, ADR 74.4 and a rating of 0.97. Biggest strength: Utility hit rate at 43%, better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Damage per round (ADR) at 74.4, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 15.0 kills per match with 48% headshots. In 15 of 42 matches the rating was 1.10 or higher (36%), in 17 it was below 0.90. In 26 matches with detailed stats: 3 4Ks and 0 aces. Best month by rating: October 2026 at 1.08. Last 30 days: 16 matches, win rate 75%, net ELO +48.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.