dGF22wkDQK

Russia
On FACEIT since 2025 268 matches tracked 110 matches in 30 days
ELO ▲ 161
2,827
30-day peak: 2,947
Rank EU ▼ 6,126 places
#15,059 #4,302 in RU
30 days · before #8,933 · best #8,933
Last updated:

How does dGF22wkDQK play?

Rating 1.04 (from 182 matches) K/R 0.74 ADR 83.7 from 268 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 53% on level 10
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with at least a normal rating (0.90 and up). 64%
Rating spread from 182 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 17% very weak below 0.75 19%
better than most on level 10 midfield weaker than most

Opening

Average
The first duels of the round
Rounds with first kill 11%0 pp level
Opening duels won 52%+1 pp better than 56%

Clutch

Average
Last one alive
Clutch 1v1 won 40%+1 pp better than 59%
Clutch 1v2 won 20%−1 pp better than 40%
Clutch kills per match 1.7+0.1 better than 58%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 50%−1 pp better than 46%
AWP share of kills 6%−5 pp better than 36%
K/D 1.05+0.02 better than 55%
Pistol kills per match 2.7
Knife kills 9 in 268 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.8%−0.5 pp better than 33%
Rounds with 3K 4.6%+0.5 pp better than 70%
MVPs per match 2.4+0.1 better than 59%
4Ks and aces 46x 4K, 5 aces in 268 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 38%+3 pp better than 73%
Utility damage per round 4.5+0.4 better than 64%
Enemies flashed per round 0.11−0.19 better than 5%
Rounds with a death 71%0 pp level

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: September 2026 with 0.78.

Patterns

From the last 268 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Nuke −37 ELO
29 matches · 34% wins
On Ancient −30 ELO
32 matches · 69% wins
On Fridays ±0 ELO, win rate 44%

dGF22wkDQK loses the most ELO on Nuke: −37 ELO, 34% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.03 · Mirage
  2. Most kills in a match: 37 · Dust 2
  3. Longest win streak: 6 wins in a row · Ancient

Maps in detail

from the last 268 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage73
53% better than 54%
0.69 better than 26%
76.9 better than 29%
0.98 better than 32%
48% of 311 duels better than 29%
41% of 39 situations better than 59%
Anubis66
53% level
0.77 better than 65%
86.5 better than 77%
1.04 level
56% of 328 duels better than 75%
50% of 34 situations better than 77%
Dust 266
35% better than 5%
0.73 better than 46%
83.0 better than 62%
1.04 level
49% of 324 duels better than 37%
37% of 41 situations better than 47%
Ancient32
69% better than 94%
0.81 better than 78%
88.4 better than 82%
1.12 better than 75%
53% of 150 duels better than 61%
36% of 22 situations better than 48%
Nuke29
34% better than 5%
0.76 better than 47%
88.2 better than 72%
1.12-
58% of 132 duels better than 75%
25% of 16 situations better than 22%

Compared with players on the same level who have at least 15 matches on the map.

How dGF22wkDQK plays

Across 268 matches dGF22wkDQK averages K/R 0.74 and ADR 83.7; the rating across the 182 rated matches is 1.04. On average 16.6 kills per match, 50% of them headshots. The strongest map is Ancient with a 69% win rate in 32 matches. In 71 of 182 matches the rating was 1.10 or higher (39%), in 65 it was below 0.90. In 268 matches with detailed stats: 46 4Ks and 5 aces. Best month by rating: September 2026 at 1.09. dGF22wkDQK loses the most ELO on Nuke (−37 ELO, win rate 34%). Things go best on Mirage (+82 ELO, win rate 53%). Last 30 days: 110 matches, win rate 49%, ELO balance −21.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.