dANii2k-
How does dANii2k- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (113 matches).
Compared with 1,836 players in this group, each player over up to their last 100 matches.
Opening
Average42% of opening duels won and so well below the average (51%).
Clutch
Weakness1.0 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average0.84 K/D and so clearly below the average (1.03).
Impact
WeaknessExactly 3 kills in 3.1% of rounds and so well below the average (4.1%).
Utility and deaths
Average6.4 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.72. Last 3 months: 0.63 (at the start 0.69). Well below the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.00. Last 3 months: 0.88 (at the start 0.94). Well below the average (1.03).
Damage per round (ADR)
Best month: June 2026 with 82.7. Last 3 months: 75.5 (at the start 79.3). Clearly below the average (80.8).
Share of headshot kills
Best month: October 2026 with 47%. Last 3 months unchanged at 46%. Clearly below the average (49%).
Matches won (win rate)
Best month: September 2026 with 55%. Last 3 months: 54% (at the start 45%). Clearly above the average (50%).
Best month: October 2026 with 2,362.
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 48%.
Patterns
From the last 135 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
dANii2k- loses the most ELO on Dust 2: −86 ELO, 55% win rate
Records and milestones
from recorded matches- Most kills in a match: 28 · Dust 2
- Longest win streak: 9 wins in a row · Mirage
- Highest rating in a match: 2.13 · Dust 2
Maps in detail
from the last 135 matchesCompared with players on the same level who have at least 15 matches on the map.
How dANii2k- plays
Across 135 matches dANii2k- averages K/R 0.64, ADR 76.1 and a rating of 0.89. Biggest strength: Utility damage per round at 6.4, better than 92% of level 10 · 2,001-2,249 ELO players. Most room to improve: K/D at 0.84, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 14.4 kills per match with 46% headshots. The strongest map is Ancient with a 63% win rate in 16 matches. In 33 of 135 matches the rating was 1.10 or higher (24%), in 73 it was below 0.90. In 113 matches with detailed stats: 14 4Ks and 3 aces. Best month by rating: September 2026 at 1.00. dANii2k- loses the most ELO on Dust 2 (−86 ELO, win rate 55%). Things go best from match 5 of the day (+66 ELO, win rate 58%). From match no. 5 of the day on, things go best: 58% win rate, +66 ELO. Improved over the last three months: Win rate +9 pp. Got weaker: K/R −0.06, Rating −0.06. Unchanged in recent months: ADR at 75.5, Headshots at 46%. Last 30 days: 79 matches, win rate 57%, net ELO −15.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.