dA-bEaRs
How does dA-bEaRs play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (139 matches).
Compared with 1,663 players in this group, each player over up to their last 100 matches.
Opening
Average46% of opening duels won and so clearly below the average (51%).
Clutch
Average35% of 1v1s won and so slightly below the average (39%).
Weapons and aim
Average51% headshots and so just above the average (50%).
Impact
AverageExactly 3 kills in 4.9% of rounds and so clearly above the average (4.0%).
Utility and deaths
Average0.68 enemies flashed per round and so well above the average (0.30).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.82. Last 3 months: 0.77 (at the start 0.72). Slightly above the average (0.73).
Rating, 1.00 is an average match
Best month: September 2026 with 1.11. Last 3 months: 1.07 (at the start 0.96). Clearly above the average (1.02).
Damage per round (ADR)
Best month: September 2026 with 89.6. Last 3 months: 85.3 (at the start 80.8). Clearly above the average (80.0).
Share of headshot kills
Best month: July 2026 with 54%. Last 3 months: 50% (at the start 52%). Right on the average (50%).
Matches won (win rate)
Best month: July 2026 with 59%. Last 3 months: 52% (at the start 54%). Clearly above the average (49%).
Best month: September 2026 with 2,125. Last 3 months: 2,088 (at the start 1,787).
Rounds with first kill
Best month: August 2026 with 12%.
1v1 clutches won
Best month: August 2026 with 40%.
Patterns
From the last 197 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
dA-bEaRs loses the most ELO in match 4 of the day: −76 ELO, 33% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.22 · Dust 2
- Most kills in a match: 42 · Anubis
- Longest win streak: 8 wins in a row · Dust 2
Maps in detail
from the last 197 matchesCompared with players on the same level who have at least 15 matches on the map.
How dA-bEaRs plays
Across 197 matches dA-bEaRs averages K/R 0.76 and ADR 84.1; the rating across the 177 rated matches is 1.05. Biggest strength: 3K rounds at 4.9%, better than 83% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 29%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 16.4 kills per match with 51% headshots. The strongest map is Inferno with a 60% win rate in 30 matches. In 76 of 177 matches the rating was 1.10 or higher (43%), in 59 it was below 0.90. In 139 matches with detailed stats: 32 4Ks and 3 aces. Best month by rating: September 2026 at 1.11. dA-bEaRs loses the most ELO in match 4 of the day (−76 ELO, win rate 33%). Things go best on Dust 2 (+35 ELO, win rate 55%). Match no. 2 of the day goes best: 64% win rate, −4 ELO. Improved over the last three months: K/R +0.05, Rating +0.11, ADR +4.5, ELO +301. Got weaker: Headshots −2 pp. Unchanged in recent months: Win rate at 52%. Last 30 days: 45 matches, win rate 51%, net ELO −3.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.