d9d9_stepa

Russia
On FACEIT since 2024 138 matches tracked 31 matches in 30 days
ELO ▼ 51
2,482
30-day peak: 2,533
Rank EU
#56,382
Russia #15,802 in Russia
Last updated:

How does d9d9_stepa play?

Rating 1.00 K/R 0.72 ADR 82.9 from 138 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 32%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 138 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 21% good 1.10 to 1.29 14% normal 0.90 to 1.09 18% weak 0.75 to 0.89 16% very weak below 0.75 29%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average.
Entry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (95 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 49%−2 pp · Ø 51% better than 28%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 44%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 68%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 10%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.03).

Headshot rate 47%−3 pp · Ø 50% better than 31%
AWP share of kills 9%−2 pp · Ø 11% better than 49%
K/D 0.96−0.07 · Ø 1.03 better than 20%
Pistol kills per match 2.9

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.3% of rounds and so clearly below the average (13.4%).

2K rounds 12.3%−1.1 pp · Ø 13.4% better than 21%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 21x 4K, 1 ace in 95 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.0 utility damage per round and so well below the average (4.2).

Utility hit rate 29%−6 pp · Ø 35% better than 14%
Utility damage per round 2.0−2.2 · Ø 4.2 better than 3%
Enemies flashed per round 0.11−0.19 · Ø 0.30 better than 6%
Deaths per round 75%+3 pp · Ø 72% better than 11%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +6 pp, Win rate +11 pp, ELO +787
= Stayed the same
K/R at 0.71, ADR at 83.0
▼ Got worse
Rating −0.10

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: September 2026 with 0.79. Last 3 months: 0.71 (at the start 0.74). Slightly below the average (0.74).

Patterns

From the last 138 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −50 ELO
33 matches · 45% win rate
On Dust 2 −32 ELO
30 matches · 43% win rate
Between 6:00 and 12:00 −77 ELO, win rate 45%
On Thursdays −88 ELO, win rate 30%

d9d9_stepa loses the most ELO in match 1 of the day: −50 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.90 · Anubis
  2. Longest win streak: 5 wins in a row · Nuke
  3. Most kills in a match: 39 · Anubis

Maps in detail

from the last 138 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage34
41% better than 14%
0.75 better than 53%
85.6 better than 70%
1.03 better than 48%
53% of 201 duels better than 60%
67% of 9 situations better than 98%
Dust 230
43% better than 21%
0.72 better than 38%
81.9 better than 54%
1.01 better than 39%
41% of 151 duels better than 5%
36% of 11 situations better than 48%
Anubis26
69% better than 93%
0.76 better than 56%
88.6 better than 84%
1.06 better than 56%
49% of 182 duels better than 32%
33% of 15 situations better than 42%
Ancient22
59% better than 70%
0.67 better than 15%
74.8 better than 16%
0.91 better than 11%
54% of 110 duels better than 64%
13% of 8 situations better than 4%
Nuke15
47% better than 24%
0.73 better than 36%
81.8 better than 45%
0.99 better than 31%
48% of 96 duels better than 23%
44% of 16 situations better than 59%
Cache6
67% -
0.66 -
76.9 -
0.93-
50% of 30 duels -
50% of 2 situations -
Inferno4
50% -
0.70 -
89.9 -
0.90-
46% of 41 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How d9d9_stepa plays

Across 138 matches d9d9_stepa averages K/R 0.72, ADR 82.9 and a rating of 1.00. Biggest strength: Rounds with first kill at 13%, better than 85% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 2.0, better than only 3% of level 10 · 2,250-2,499 ELO players. Averages 16.3 kills per match with 47% headshots. The strongest map is Anubis with a 69% win rate in 26 matches. In 51 of 138 matches the rating was 1.10 or higher (37%), in 62 it was below 0.90. In 95 matches with detailed stats: 21 4Ks and 1 ace. Best month by rating: September 2026 at 1.09. d9d9_stepa loses the most ELO in match 1 of the day (−50 ELO, win rate 45%). Things go best on Anubis (+100 ELO, win rate 69%). Match no. 2 of the day goes best: 67% win rate, +30 ELO. Improved over the last three months: Headshots +6 pp, Win rate +11 pp, ELO +787. Got weaker: Rating −0.10. Unchanged in recent months: K/R at 0.71, ADR at 83.0. Last 30 days: 31 matches, win rate 48%, net ELO −5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.