d9d9_mit9
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (102 matches).
Compared with 1,851 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 6% of rounds and so well below the average (10%).
Clutch
Average2.0 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average51% headshots and so slightly above the average (49%).
Impact
WeaknessExactly 2 kills in 11.1% of rounds and so well below the average (13.3%).
Utility and deaths
AverageDied in 69% of rounds and so clearly below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.76. Last 3 months: 0.71 (at the start 0.72). Slightly below the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.07. Last 3 months: 1.00 (at the start 1.02). Just below the average (1.02).
Damage per round (ADR)
Best month: September 2026 with 82.3. Last 3 months: 78.3 (at the start 78.4). Just below the average (80.4).
Share of headshot kills
Best month: June 2026 with 58%. Last 3 months: 49% (at the start 57%). Right on the average (49%).
Matches won (win rate)
Best month: October 2026 with 61%. Last 3 months: 56% (at the start 40%). Well above the average (49%).
Best month: July 2026 with 2,129. Last 3 months: 2,099 (at the start 1,904).
Rounds with first kill
Best month: September 2026 with 7%.
1v1 clutches won
Best month: August 2026 with 43%.
Patterns
From the last 148 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
d9d9_mit9 loses the most ELO from match 5 of the day: −61 ELO, 45% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Dust 2
- Most kills in a match: 40 · Anubis
- Highest rating in a match: 1.83 · Cache
Maps in detail
from the last 148 matchesCompared with players on the same level who have at least 15 matches on the map.
How d9d9_mit9 plays
Across 148 matches d9d9_mit9 averages K/R 0.71, ADR 78.3 and a rating of 1.01. Biggest strength: Deaths per round at just 69% (lower is better), better than 81% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 6%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 15.7 kills per match with 51% headshots. The strongest map is Dust 2 with a 57% win rate in 49 matches. In 61 of 148 matches the rating was 1.10 or higher (41%), in 66 it was below 0.90. In 102 matches with detailed stats: 14 4Ks and 2 aces. Best month by rating: July 2026 at 1.07. d9d9_mit9 loses the most ELO from match 5 of the day (−61 ELO, win rate 45%). Things go best in match 1 of the day (+88 ELO, win rate 59%). Match no. 1 of the day goes best: 59% win rate, +88 ELO. Improved over the last three months: Win rate +16 pp, ELO +195. Got weaker: Headshots −8 pp. Unchanged in recent months: K/R at 0.71, Rating at 1.00, ADR at 78.3. Last 30 days: 43 matches, win rate 58%, net ELO +33.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.