d3preZz-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (80 matches).
Compared with 1,851 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so clearly below the average (51%).
Clutch
Average1.4 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average48% headshots and so just below the average (49%).
Impact
AverageExactly 2 kills in 11.5% of rounds and so clearly below the average (13.3%).
Utility and deaths
Average38% of nades dealing damage or blinding and so clearly above the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.91. Last 3 months: 0.73 (at the start 0.80). Just below the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.29. Last 3 months: 1.01 (at the start 1.14). Just below the average (1.02).
Damage per round (ADR)
Best month: October 2026 with 95.8. Last 3 months: 79.5 (at the start 85.4). Just below the average (80.4).
Share of headshot kills
Best month: July 2026 with 52%. Last 3 months: 48% (at the start 49%). Just below the average (49%).
Matches won (win rate)
Best month: October 2026 with 75%. Last 3 months: 60% (at the start 44%). Well above the average (49%).
Best month: August 2026 with 2,151. Last 3 months: 1,960 (at the start 1,618).
Rounds with first kill
Best month: October 2026 with 13%.
1v1 clutches won
Best month: September 2026 with 50%.
Patterns
From the last 114 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
d3preZz- loses the most ELO on Dust 2: −32 ELO, 43% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Dust 2
- Most kills in a match: 38 · Dust 2
- Highest rating in a match: 2.09 · Anubis
Maps in detail
from the last 114 matchesCompared with players on the same level who have at least 15 matches on the map.
How d3preZz- plays
Across 114 matches d3preZz- averages K/R 0.75, ADR 81.3 and a rating of 1.05. Most room to improve: Opening duels won at 48%, better than only 25% of level 10 · 2,001-2,249 ELO players. Averages 16.9 kills per match with 48% headshots. The strongest map is Nuke with a 75% win rate in 12 matches. In 50 of 114 matches the rating was 1.10 or higher (44%), in 45 it was below 0.90. In 80 matches with detailed stats: 16 4Ks and 2 aces. Best month by rating: October 2026 at 1.29. d3preZz- loses the most ELO on Dust 2 (−32 ELO, win rate 43%). Things go best on Mirage (+53 ELO, win rate 51%). Match no. 2 of the day goes best: 65% win rate, −5 ELO. Improved over the last three months: Win rate +16 pp, ELO +342. Got weaker: K/R −0.07, Rating −0.13, ADR −5.9. Unchanged in recent months: Headshots at 48%. Last 30 days: 20 matches, win rate 75%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.