d3bab

Norway
On FACEIT since 2020 252 matches tracked 34 matches in 30 days
ELO ▼ 82
3,143
30-day peak: 3,250
Rank EU ▲ 510 places
#4,614
Norway #38 in Norway
30 days · prev. #5,124 · best #4,014
Last updated:

How does d3bab play?

Rating 1.11 K/R 0.79 ADR 83.9 from 252 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 252 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 21% good 1.10 to 1.29 23% normal 0.90 to 1.09 22% weak 0.75 to 0.89 15% very weak below 0.75 15%
Player type
Clicks heads
Higher headshot rate than the level 10 · 3,000-3,499 ELO average.
Headshots
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (184 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so just below the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 51%−1 pp · Ø 52% better than 36%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 41%−1 pp · Ø 42% better than 59%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 25%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 62%

Weapons and aim

Average
Where do the kills come from?

58% headshots and so clearly above the average (53%).

Headshot rate 58%+5 pp · Ø 53% better than 79%
AWP share of kills 8%−4 pp · Ø 12% better than 47%
K/D 1.13+0.08 · Ø 1.05 better than 65%
Pistol kills per match 2.9
Knife kills 2 in 252 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.2% of rounds and so slightly above the average (13.5%).

2K rounds 14.2%+0.7 pp · Ø 13.5% better than 59%
3K rounds 4.3%+0.1 pp · Ø 4.2% better than 49%
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 36x 4K, 5 aces in 184 matches

Utility and deaths

Average
Nades, flashes and deaths

4.9 utility damage per round and so well above the average (3.9).

Utility hit rate 32%−2 pp · Ø 34% better than 37%
Utility damage per round 4.9+1.0 · Ø 3.9 better than 80%
Enemies flashed per round 0.29−0.03 · Ø 0.32 better than 41%
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +121
= Stayed the same
Headshots at 58%, Win rate at 52%
▼ Got worse
K/R −0.06, Rating −0.09, ADR −5.1

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: July 2026 with 0.84. Last 3 months: 0.78 (at the start 0.84). Slightly above the average (0.75).

Patterns

From the last 252 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −198 ELO
52 matches · 44% win rate
On Mirage −98 ELO
65 matches · 49% win rate
On Fridays −205 ELO, win rate 37%

d3bab loses the most ELO from match 5 of the day: −198 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Ancient
  2. Most kills in a match: 41 · Inferno
  3. Highest rating in a match: 2.07 · Mirage

Maps in detail

from the last 252 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient74
49% better than 28%
0.79 better than 66%
84.9 better than 63%
1.11 better than 66%
51% of 360 duels better than 40%
42% of 53 situations better than 59%
Mirage65
49% better than 25%
0.78 better than 59%
82.4 right on the average
1.09 better than 58%
53% of 300 duels right on the average
37% of 43 situations better than 43%
Anubis56
59% better than 63%
0.81 better than 75%
85.6 better than 70%
1.13 better than 71%
54% of 252 duels better than 59%
46% of 35 situations better than 70%
Nuke21
48% better than 23%
0.78 better than 54%
81.4 better than 44%
1.08 right on the average
56% of 98 duels better than 64%
67% of 15 situations better than 95%
Dust 214
43% -
0.75 -
82.1 -
1.03-
47% of 51 duels -
38% of 8 situations -
Inferno10
70% -
0.85 -
82.9 -
1.24-
67% of 42 duels -
45% of 11 situations -
Cache9
67% -
0.80 -
85.6 -
1.09-
40% of 40 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How d3bab plays

Across 252 matches d3bab averages K/R 0.79, ADR 83.9 and a rating of 1.11. Biggest strength: Utility damage per round at 4.9, better than 80% of level 10 · 3,000-3,499 ELO players. Averages 17.5 kills per match with 58% headshots. The strongest map is Inferno with a 70% win rate in 10 matches. In 122 of 252 matches the rating was 1.10 or higher (48%), in 75 it was below 0.90. In 184 matches with detailed stats: 36 4Ks and 5 aces. Best month by rating: July 2026 at 1.18. d3bab loses the most ELO from match 5 of the day (−198 ELO, win rate 44%). Things go best on Anubis (+142 ELO, win rate 59%). Match no. 4 of the day goes best: 57% win rate, +31 ELO. Improved over the last three months: ELO +121. Got weaker: K/R −0.06, Rating −0.09, ADR −5.1. Unchanged in recent months: Headshots at 58%, Win rate at 52%. Last 30 days: 34 matches, win rate 47%, net ELO +101.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.