d1yaz

Russia
On FACEIT since 2025 230 matches tracked 65 matches in 30 days
ELO ▲ 57
3,014
30-day peak: 3,124
Rank EU ▼ 3,532 places
#7,820
Russia #2,225 in Russia
30 days · prev. #4,288 · best #4,288
Last updated:

How does d1yaz play?

Rating 1.22 K/R 0.86 ADR 88.5 from 229 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.22
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 229 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 34% good 1.10 to 1.29 16% normal 0.90 to 1.09 17% weak 0.75 to 0.89 11% very weak below 0.75 13%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average.
AWPerEntry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (155 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 18% of rounds and so well above the average (11%).

Rounds with first kill 18%+7 pp · Ø 11% better than 99%
Opening duels won 61%+9 pp · Ø 52% better than 95%

Clutch

Average
Last one alive

27% of 1v1s won and so well below the average (42%).

Clutch 1v1 won 27%−15 pp · Ø 42% better than 4%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 52%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 30%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (53%).

Headshot rate 41%−12 pp · Ø 53% better than 4%
AWP share of kills 48%+36 pp · Ø 12% better than 99%
K/D 1.27+0.22 · Ø 1.05 better than 91%
Pistol kills per match 3.1
Knife kills 2 in 229 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.2% of rounds and so well above the average (13.5%).

2K rounds 16.2%+2.7 pp · Ø 13.5% better than 92%
3K rounds 4.9%+0.7 pp · Ø 4.2% better than 72%
MVPs per match 2.8+0.4 · Ø 2.4 better than 83%
4Ks and aces 32x 4K, 0 aces in 155 matches

Utility and deaths

Average
Nades, flashes and deaths

0.11 enemies flashed per round and so well below the average (0.32).

Utility hit rate 28%−6 pp · Ø 34% better than 13%
Utility damage per round 2.4−1.5 · Ø 3.9 better than 10%
Enemies flashed per round 0.11−0.21 · Ø 0.32 better than 2%
Deaths per round 68%−3 pp · Ø 71% better than 75%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Win rate +3 pp, ELO +140
= Stayed the same
Headshots at 41%
▼ Got worse
K/R −0.07, Rating −0.12, ADR −4.2

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.81
MayJunJulAugSepOct

Best month: July 2026 with 0.91. Last 3 months: 0.84 (at the start 0.91). Clearly above the average (0.75).

Patterns

From the last 229 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −56 ELO
87 matches · 61% win rate
On Sundays −111 ELO, win rate 36%

d1yaz loses the most ELO on Dust 2: −56 ELO, 61% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Highest rating in a match: 2.59 · Dust 2
  3. Most kills in a match: 46 · Mirage

Maps in detail

from the last 229 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 287
61% better than 72%
0.88 better than 91%
90.5 better than 84%
1.26 better than 92%
66% of 606 duels better than 97%
22% of 58 situations better than 11%
Mirage87
51% better than 33%
0.86 better than 87%
88.0 better than 76%
1.19 better than 84%
60% of 581 duels better than 87%
28% of 46 situations better than 18%
Cache14
50% -
0.91 -
90.0 -
1.30-
53% of 96 duels -
27% of 11 situations -
Inferno14
43% -
0.83 -
84.8 -
1.18-
58% of 84 duels -
83% of 6 situations -
Anubis13
54% -
0.78 -
83.8 -
1.06-
50% of 76 duels -
11% of 9 situations -
Nuke10
50% -
0.92 -
90.4 -
1.28-
65% of 49 duels -
75% of 4 situations -
Ancient4
50% -
0.72 -
73.2 -
1.06-
50% of 12 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How d1yaz plays

Across 229 matches d1yaz averages K/R 0.86, ADR 88.5 and a rating of 1.22. Biggest strength: Rounds with first kill at 18%, better than 99% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 41%, better than only 4% of level 10 · 3,000-3,499 ELO players. Averages 18.7 kills per match with 41% headshots. The strongest map is Dust 2 with a 61% win rate in 87 matches. In 135 of 229 matches the rating was 1.10 or higher (59%), in 55 it was below 0.90. In 155 matches with detailed stats: 32 4Ks and 0 aces. Best month by rating: July 2026 at 1.30. d1yaz loses the most ELO on Dust 2 (−56 ELO, win rate 61%). Things go best on Mirage (+60 ELO, win rate 51%). Match no. 2 of the day goes best: 59% win rate, −60 ELO. Improved over the last three months: Win rate +3 pp, ELO +140. Got weaker: K/R −0.07, Rating −0.12, ADR −4.2. Unchanged in recent months: Headshots at 41%. Last 30 days: 65 matches, win rate 58%, net ELO +14.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.