d1pset

Ukraine
84 matches tracked 23 matches in 30 days
Last updated:

How does d1pset play?

Rating 0.99 K/R 0.68 ADR 73.2 from 83 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 44%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 83 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 20% good 1.10 to 1.29 10% normal 0.90 to 1.09 27% weak 0.75 to 0.89 18% very weak below 0.75 25%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. Higher headshot rate than the level 8 average. Rarely on the AWP.
Multi-killsHeadshotsRifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (58 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 19%
Opening duels won 53%+3 pp · Ø 50% better than 73%

Clutch

Average
Last one alive

26% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 42%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 79%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

58% headshots and so well above the average (47%).

Headshot rate 58%+11 pp · Ø 47% better than 94%
AWP share of kills 4%−7 pp · Ø 11% better than 25%
K/D 1.00+0.01 · Ø 0.99 better than 51%
Pistol kills per match 2.9

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.7% of rounds and so well below the average (3.9%).

2K rounds 12.2%−0.9 pp · Ø 13.1% better than 25%
3K rounds 2.7%−1.2 pp · Ø 3.9% better than 6%
MVPs per match 2.0−0.2 · Ø 2.2 better than 23%
4Ks and aces 14x 4K, 0 aces in 58 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.51 enemies flashed per round and so well above the average (0.27).

Utility hit rate 41%+5 pp · Ø 36% better than 88%
Utility damage per round 6.2+2.0 · Ø 4.2 better than 89%
Enemies flashed per round 0.51+0.24 · Ø 0.27 better than 94%
Deaths per round 69%−4 pp · Ø 73% better than 86%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Win rate +6 pp, ELO +282
= Stayed the same
K/R at 0.68, Rating at 0.98, ADR at 72.7
▼ Got worse
Headshots −2 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: July 2026 with 0.70. Last 3 months: 0.68 (at the start 0.70). Slightly below the average (0.72).

Patterns

From the last 83 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day +28 ELO
20 matches · 40% win rate

d1pset loses the most ELO in match 2 of the day: +28 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Inferno
  2. Highest rating in a match: 1.79 · Inferno
  3. Most kills in a match: 36 · Dust 2

Maps in detail

from the last 83 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 221
48% better than 41%
0.70 better than 39%
73.0 better than 17%
1.00 better than 46%
57% of 67 duels better than 84%
38% of 21 situations better than 46%
Inferno17
41% better than 19%
0.65 better than 19%
71.0 better than 11%
0.95 better than 31%
47% of 64 duels better than 32%
45% of 11 situations better than 68%
Mirage15
67% better than 94%
0.68 better than 27%
70.2 better than 9%
1.03 better than 58%
40% of 40 duels better than 7%
43% of 7 situations better than 64%
Ancient12
42% -
0.75 -
81.8 -
1.01-
61% of 51 duels -
40% of 5 situations -
Anubis11
45% -
0.69 -
77.7 -
1.02-
56% of 36 duels -
13% of 8 situations -
Nuke4
50% -
0.59 -
66.8 -
0.83-
50% of 18 duels -
0% of 1 situations -
Cache3
67% -
0.58 -
57.6 -
0.83-
45% of 11 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How d1pset plays

Across 83 matches d1pset averages K/R 0.68, ADR 73.2 and a rating of 0.99. Biggest strength: Headshot rate at 58%, better than 94% of level 8 players. Most room to improve: 3K rounds at 2.7%, better than only 6% of level 8 players. Averages 15.1 kills per match with 58% headshots. The strongest map is Mirage with a 67% win rate in 15 matches. In 25 of 83 matches the rating was 1.10 or higher (30%), in 36 it was below 0.90. In 58 matches with detailed stats: 14 4Ks and 0 aces. Best month by rating: September 2026 at 1.01. d1pset loses the most ELO in match 2 of the day (+28 ELO, win rate 40%). Things go best in match 1 of the day (+51 ELO, win rate 59%). Match no. 1 of the day goes best: 59% win rate, +51 ELO. Improved over the last three months: Win rate +6 pp, ELO +282. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.68, Rating at 0.98, ADR at 72.7. Last 30 days: 23 matches, win rate 48%, net ELO +54.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.