d1crashout

USA
On FACEIT since 2015 217 matches tracked 74 matches in 30 days
Last updated:

How does d1crashout play?

Rating 0.93 K/R 0.65 ADR 71.3 from 217 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 18%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.27 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 217 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 11% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 20% very weak below 0.75 28%
Player type
Clicks heads
Higher headshot rate than the level 8 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 8 about average weaker than most
Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 21%
Opening duels won 51%+2 pp · Ø 49% better than 57%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 59%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 14%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 74%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so well above the average (48%).

Headshot rate 55%+7 pp · Ø 48% better than 90%
AWP share of kills 3%−8 pp · Ø 11% better than 20%
K/D 0.95−0.02 · Ø 0.97 better than 30%
Pistol kills per match 2.5
Zeus kills3 in 217 matches
Knife kills 2 in 217 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 2.6% of rounds and so well below the average (3.8%).

2K rounds 12.5%−0.3 pp · Ø 12.8% better than 33%
3K rounds 2.6%−1.2 pp · Ø 3.8% better than 6%
MVPs per match 2.1−0.1 · Ø 2.2 better than 36%
4Ks and aces 20x 4K, 0 aces in 217 matches

Utility and deaths

Average
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 42%+6 pp · Ø 36% better than 90%
Utility damage per round 4.5+0.4 · Ø 4.1 better than 61%
Enemies flashed per round 0.24−0.03 · Ø 0.27 better than 44%
Deaths per round 69%−4 pp · Ø 73% better than 86%

Progress

One value per month, dashed line is the level 8 average
Whether d1crashout is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 217 matches, all from the last 3 months.

Kills per round (K/R)

0.70
AugSepOct

Best month: October 2026 with 0.70.

Patterns

From the last 217 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −179 ELO
50 matches · 48% win rate
On Mirage −46 ELO
46 matches · 35% win rate

d1crashout loses the most ELO on Dust 2: −179 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Ancient
  2. Longest win streak: 11 wins in a row · Inferno
  3. Highest rating in a match: 1.75 · Anubis

Maps in detail

from the last 217 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 250
48% better than 42%
0.67 better than 24%
72.0 better than 14%
0.96 better than 33%
52% of 159 duels better than 61%
44% of 41 situations better than 69%
Mirage46
35% better than 8%
0.60 better than 4%
67.3 better than 4%
0.85 better than 6%
49% of 134 duels better than 42%
35% of 31 situations better than 41%
Ancient32
63% better than 86%
0.66 better than 17%
72.2 better than 13%
0.93 better than 25%
45% of 141 duels better than 22%
43% of 21 situations better than 63%
Inferno31
55% better than 61%
0.67 better than 30%
70.7 better than 13%
0.97 better than 39%
58% of 95 duels better than 84%
36% of 22 situations better than 47%
Anubis29
41% better than 21%
0.71 better than 43%
76.5 better than 34%
0.97 better than 39%
51% of 117 duels better than 55%
35% of 26 situations better than 39%
Nuke15
73% better than 96%
0.68 better than 18%
72.9 better than 14%
0.98 better than 31%
53% of 57 duels better than 55%
38% of 13 situations better than 44%
Cache14
43% -
0.62 -
69.2 -
0.91-
59% of 51 duels -
50% of 14 situations -

Compared with players on the same level who have at least 15 matches on the map.

How d1crashout plays

Across 217 matches d1crashout averages K/R 0.65, ADR 71.3 and a rating of 0.93. Biggest strength: Headshot rate at 55%, better than 90% of level 8 players. Most room to improve: 3K rounds at 2.6%, better than only 6% of level 8 players. Averages 14.8 kills per match with 55% headshots. The strongest map is Nuke with a 73% win rate in 15 matches. In 61 of 217 matches the rating was 1.10 or higher (28%), in 104 it was below 0.90. In 217 matches with detailed stats: 20 4Ks and 0 aces. Best month by rating: October 2026 at 1.00. d1crashout loses the most ELO on Dust 2 (−179 ELO, win rate 48%). Things go best on Ancient (+50 ELO, win rate 63%). Match no. 2 of the day goes best: 65% win rate, +32 ELO. Last 30 days: 74 matches, win rate 43%, net ELO −28.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.