czHauic

Czech Republic
On FACEIT since 2025 151 matches tracked 19 matches in 30 days
Last updated:

How does czHauic play?

Rating 1.04 K/R 0.75 ADR 80.7 from 151 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 151 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 20% very weak below 0.75 18%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average. Higher headshot rate than the level 9 average. Rarely on the AWP.
ClutcherHeadshotsRifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (119 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so just above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%+1 pp · Ø 50% better than 56%

Clutch

Strength
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 75%
Clutch 1v2 won 23%+3 pp · Ø 20% better than 63%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 81%

Weapons and aim

Average
Where do the kills come from?

60% headshots and so well above the average (48%).

Headshot rate 60%+12 pp · Ø 48% better than 96%
AWP share of kills 4%−7 pp · Ø 11% better than 22%
K/D 1.01+0.01 · Ø 1.00 better than 51%
Pistol kills per match 3.0
Knife kills 1 in 151 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.2% of rounds and so well above the average (3.9%).

2K rounds 13.1%0.0 pp · Ø 13.1% right on the average
3K rounds 5.2%+1.3 pp · Ø 3.9% better than 90%
MVPs per match 2.3+0.1 · Ø 2.2 better than 55%
4Ks and aces 22x 4K, 2 aces in 119 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 29%−7 pp · Ø 36% better than 12%
Utility damage per round 4.20.0 · Ø 4.2 right on the average
Enemies flashed per round 0.45+0.17 · Ø 0.28 better than 87%
Deaths per round 74%+2 pp · Ø 72% better than 29%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Headshots +4 pp, Win rate +7 pp, ELO +247
= Stayed the same
K/R at 0.75, Rating at 1.04, ADR at 81.3
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: August 2026 with 0.78. Last 3 months unchanged at 0.75. Slightly above the average (0.72).

Patterns

From the last 151 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 0:00 and 6:00 −19 ELO, win rate 43%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Anubis
  2. Longest win streak: 6 wins in a row · Dust 2
  3. Highest rating in a match: 2.26 · Anubis

Maps in detail

from the last 151 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 240
63% better than 87%
0.74 better than 55%
79.8 better than 49%
1.01 better than 48%
50% of 178 duels better than 46%
34% of 29 situations better than 41%
Mirage36
36% better than 9%
0.72 better than 44%
75.6 better than 25%
0.97 better than 35%
50% of 138 duels better than 46%
42% of 26 situations better than 62%
Inferno22
50% better than 39%
0.76 better than 61%
81.2 better than 54%
1.06 better than 58%
50% of 104 duels better than 34%
59% of 17 situations better than 89%
Anubis19
53% better than 57%
0.81 better than 86%
84.1 better than 71%
1.10 better than 80%
55% of 97 duels better than 74%
44% of 16 situations better than 67%
Ancient14
57% -
0.78 -
86.8 -
1.13-
54% of 41 duels -
58% of 19 situations -
Cache12
42% -
0.73 -
82.3 -
1.01-
53% of 58 duels -
18% of 11 situations -
Nuke5
60% -
0.83 -
88.7 -
1.15-
39% of 28 duels -
50% of 4 situations -
Vertigo3
100% -
0.70 -
80.8 -
0.99-
38% of 8 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How czHauic plays

Across 151 matches czHauic averages K/R 0.75, ADR 80.7 and a rating of 1.04. Biggest strength: Headshot rate at 60%, better than 96% of level 9 players. Most room to improve: Utility hit rate at 29%, better than only 12% of level 9 players. Averages 16.4 kills per match with 60% headshots. The strongest map is Dust 2 with a 63% win rate in 40 matches. In 60 of 151 matches the rating was 1.10 or higher (40%), in 57 it was below 0.90. In 119 matches with detailed stats: 22 4Ks and 2 aces. Best month by rating: August 2026 at 1.08. Things go best on Mirage (+56 ELO, win rate 36%). Improved over the last three months: Headshots +4 pp, Win rate +7 pp, ELO +247. Unchanged in recent months: K/R at 0.75, Rating at 1.04, ADR at 81.3. Last 30 days: 19 matches, win rate 63%, net ELO +23.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.