cryptodrain

Portugal
240 matches tracked 92 matches in 30 days
Last updated:

How does cryptodrain play?

Rating 0.96 K/R 0.70 ADR 73.9 from 240 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 27%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 240 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 14% normal 0.90 to 1.09 24% weak 0.75 to 0.89 23% very weak below 0.75 23%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 8 about average weaker than most
Level 8

Compared with 1,493 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 8%
Opening duels won 48%−3 pp · Ø 51% better than 29%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 28%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so slightly below the average (1.02).

Headshot rate 49%+1 pp · Ø 48% better than 62%
AWP share of kills 2%−8 pp · Ø 10% better than 14%
K/D 0.95−0.07 · Ø 1.02 better than 27%
Pistol kills per match 2.2

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 12.1%−1.1 pp · Ø 13.2% better than 21%
3K rounds 3.7%−0.3 pp · Ø 4.0% better than 39%
MVPs per match 2.0−0.3 · Ø 2.3 better than 21%
4Ks and aces 37x 4K, 7 aces in 240 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 19%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 41%
Enemies flashed per round 0.22−0.05 · Ø 0.27 better than 38%
Deaths per round 73%+1 pp · Ø 72% better than 43%

Progress

One value per month, dashed line is the level 8 average
Whether cryptodrain is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 240 matches, all from the last 3 months.

Kills per round (K/R)

0.70
AugSepOct

Best month: September 2026 with 0.70.

Patterns

From the last 240 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −185 ELO
37 matches · 43% win rate
On Nuke −182 ELO
20 matches · 40% win rate
On Tuesdays +7 ELO, win rate 42%

cryptodrain loses the most ELO on Mirage: −185 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Anubis
  2. Longest win streak: 6 wins in a row · Vertigo
  3. Highest rating in a match: 1.99 · Anubis

Maps in detail

from the last 240 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis55
60% better than 79%
0.70 better than 32%
75.0 better than 20%
0.98 better than 39%
47% of 129 duels better than 28%
43% of 37 situations better than 62%
Ancient50
54% better than 60%
0.74 better than 57%
79.2 better than 43%
1.00 right on the average
49% of 188 duels better than 39%
28% of 32 situations better than 30%
Mirage37
43% better than 23%
0.65 better than 13%
70.0 better than 7%
0.92 better than 18%
44% of 146 duels better than 16%
43% of 21 situations better than 66%
Vertigo28
61% -
0.71 -
74.2 -
0.97-
47% of 75 duels -
22% of 18 situations -
Dust 220
50% right on the average
0.70 better than 35%
73.4 better than 16%
0.98 better than 37%
63% of 57 duels better than 97%
45% of 11 situations better than 70%
Nuke20
40% better than 10%
0.67 better than 17%
70.8 better than 7%
0.92 better than 16%
52% of 64 duels better than 55%
25% of 12 situations better than 18%
Cache18
50% -
0.70 -
71.1 -
1.00-
44% of 41 duels -
38% of 8 situations -
Inferno12
17% -
0.62 -
66.4 -
0.83-
45% of 31 duels -
0% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How cryptodrain plays

Across 240 matches cryptodrain averages K/R 0.70, ADR 73.9 and a rating of 0.96. Most room to improve: Rounds with first kill at 7%, better than only 8% of level 8 players. Averages 16.0 kills per match with 49% headshots. The strongest map is Vertigo with a 61% win rate in 28 matches. In 73 of 240 matches the rating was 1.10 or higher (30%), in 110 it was below 0.90. In 240 matches with detailed stats: 37 4Ks and 7 aces. Best month by rating: October 2026 at 0.97. cryptodrain loses the most ELO on Mirage (−185 ELO, win rate 43%). Things go best on Anubis (+290 ELO, win rate 60%). Match no. 3 of the day goes best: 57% win rate, +144 ELO. Last 30 days: 92 matches, win rate 51%, net ELO +120.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.