crybaabe

Australia
On FACEIT since 2020 94 matches tracked 21 matches in 30 days
ELO ▲ 98
2,099
30-day peak: 2,149
Rank EU
#177,561
Australia #198 in Australia
Last updated:

How does crybaabe play?

Rating 1.00 (from 58 matches) K/R 0.72 ADR 78.7 from 94 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 58 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 17% very weak below 0.75 26%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
ClutcherEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (41 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 92%
Opening duels won 49%−2 pp · Ø 51% better than 32%

Clutch

Strength
Last one alive

56% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 56%+17 pp · Ø 39% better than 99%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 71%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 89%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so slightly below the average (1.03).

Headshot rate 53%+4 pp · Ø 49% better than 72%
AWP share of kills 8%−4 pp · Ø 12% better than 45%
K/D 0.95−0.08 · Ø 1.03 better than 22%
Pistol kills per match 2.6

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.5% of rounds and so well above the average (4.1%).

2K rounds 14.2%+0.8 pp · Ø 13.4% better than 70%
3K rounds 5.5%+1.4 pp · Ø 4.1% better than 92%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 5x 4K, 1 ace in 41 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.09 enemies flashed per round and so well below the average (0.29).

Utility hit rate 36%+1 pp · Ø 35% better than 59%
Utility damage per round 2.6−1.6 · Ø 4.2 better than 11%
Enemies flashed per round 0.09−0.20 · Ø 0.29 better than 4%
Deaths per round 75%+3 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.04, Rating +0.07, ADR +4.1, Headshots +6 pp
= Stayed the same
Nothing clear
▼ Got worse
Win rate −9 pp

Aug to Oct 2026 compared with Apr to May 2026.

Kills per round (K/R)

0.72
AprMayJunJulAugSepOct

Best month: September 2026 with 0.79. Last 3 months: 0.74 (at the start 0.70). Right on the average (0.74).

Patterns

From the last 94 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −28 ELO
24 matches · 42% win rate
From match 5 of the day +26 ELO
26 matches · 38% win rate
Between 12:00 and 18:00 −66 ELO, win rate 44%

crybaabe loses the most ELO on Dust 2: −28 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Ancient
  2. Highest rating in a match: 1.90 · Mirage
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 94 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 224
42% better than 19%
0.66 better than 15%
73.8 better than 15%
0.86-
49% of 75 duels better than 38%
60% of 5 situations better than 93%
Mirage21
52% better than 55%
0.75 better than 56%
79.4 better than 44%
1.11-
48% of 77 duels better than 32%
67% of 9 situations better than 98%
Ancient19
47% better than 33%
0.80 better than 77%
86.2 better than 74%
1.11-
70% of 71 duels better than 99%
29% of 7 situations better than 29%
Anubis15
67% better than 90%
0.70 better than 32%
80.4 better than 50%
0.99-
46% of 56 duels better than 21%
56% of 9 situations better than 89%
Inferno7
43% -
0.68 -
76.4 -
0.90-
35% of 51 duels -
75% of 4 situations -
Nuke5
40% -
0.62 -
67.8 -
0.80-
38% of 16 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How crybaabe plays

Across 94 matches crybaabe averages K/R 0.72 and ADR 78.7; the rating across the 58 rated matches is 1.00. Biggest strength: Clutch 1v1 won at 56%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.6, better than only 11% of level 10 · 2,001-2,249 ELO players. Averages 16.7 kills per match with 53% headshots. The strongest map is Anubis with a 67% win rate in 15 matches. In 19 of 58 matches the rating was 1.10 or higher (33%), in 25 it was below 0.90. In 41 matches with detailed stats: 5 4Ks and 1 ace. Best month by rating: September 2026 at 1.07. crybaabe loses the most ELO on Dust 2 (−28 ELO, win rate 42%). Things go best on Mirage (+28 ELO, win rate 52%). Improved over the last three months: K/R +0.04, Rating +0.07, ADR +4.1, Headshots +6 pp. Got weaker: Win rate −9 pp. Last 30 days: 21 matches, win rate 62%, net ELO +49.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.