crsd999

Germany
On FACEIT since 2025 198 matches tracked 51 matches in 30 days
ELO ▼ 333
2,015
30-day peak: 2,409
Rank EU
#233,991
Germany #5,879 in Germany
Last updated:

How does crsd999 play?

Rating 1.00 (from 175 matches) K/R 0.69 ADR 77.9 from 198 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 175 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 22% normal 0.90 to 1.09 21% weak 0.75 to 0.89 15% very weak below 0.75 25%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (116 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 3%
Opening duels won 46%−5 pp · Ø 51% better than 13%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 83%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 27%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (49%).

Headshot rate 43%−6 pp · Ø 49% better than 17%
AWP share of kills 2%−10 pp · Ø 12% better than 13%
K/D 1.02−0.01 · Ø 1.03 better than 46%
Pistol kills per match 2.5
Knife kills 2 in 198 matches

Impact

Weakness
Damage and big rounds

1.9 MVPs per match and so well below the average (2.3).

2K rounds 12.5%−0.9 pp · Ø 13.4% better than 27%
3K rounds 3.3%−0.8 pp · Ø 4.1% better than 19%
MVPs per match 1.9−0.4 · Ø 2.3 better than 10%
4Ks and aces 6x 4K, 0 aces in 116 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 29%−6 pp · Ø 35% better than 14%
Utility damage per round 4.6+0.4 · Ø 4.2 better than 64%
Enemies flashed per round 0.33+0.04 · Ø 0.29 better than 64%
Deaths per round 68%−4 pp · Ø 72% better than 87%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.68, ADR at 76.4, ELO at 2,042
▼ Got worse
Rating −0.08, Headshots −2 pp, Win rate −5 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.63
MayJunJulAugSepOct

Best month: August 2026 with 0.73. Last 3 months: 0.68 (at the start 0.70). Clearly below the average (0.74).

Patterns

From the last 198 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −31 ELO
35 matches · 37% win rate
In match 3 of the day −1 ELO
30 matches · 43% win rate

crsd999 loses the most ELO on Mirage: −31 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Anubis
  2. Most kills in a match: 49 · Anubis
  3. Highest rating in a match: 2.64 · Mirage

Maps in detail

from the last 198 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 262
53% better than 56%
0.68 better than 22%
77.7 better than 33%
1.02 better than 46%
45% of 151 duels better than 20%
47% of 32 situations better than 76%
Anubis46
57% better than 70%
0.74 right on the average
82.2 better than 60%
1.04 better than 55%
51% of 121 duels right on the average
33% of 27 situations better than 38%
Mirage35
37% better than 8%
0.68 better than 23%
76.7 better than 31%
0.94 better than 21%
46% of 108 duels better than 21%
37% of 30 situations better than 47%
Ancient29
55% better than 58%
0.72 better than 37%
79.2 better than 38%
1.03 right on the average
53% of 81 duels better than 60%
45% of 20 situations better than 73%
Nuke14
29% -
0.60 -
66.1 -
0.88-
48% of 33 duels -
45% of 11 situations -
Inferno12
42% -
0.62 -
77.7 -
0.87-
57% of 23 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How crsd999 plays

Across 198 matches crsd999 averages K/R 0.69 and ADR 77.9; the rating across the 175 rated matches is 1.00. Biggest strength: Deaths per round at just 68% (lower is better), better than 87% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 6%, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 15.2 kills per match with 43% headshots. The strongest map is Anubis with a 57% win rate in 46 matches. In 68 of 175 matches the rating was 1.10 or higher (39%), in 71 it was below 0.90. In 116 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: June 2026 at 1.06. crsd999 loses the most ELO on Mirage (−31 ELO, win rate 37%). Things go best on Dust 2 (+152 ELO, win rate 53%). Match no. 2 of the day goes best: 60% win rate, +126 ELO. Got weaker: Rating −0.08, Headshots −2 pp, Win rate −5 pp. Unchanged in recent months: K/R at 0.68, ADR at 76.4, ELO at 2,042. Last 30 days: 51 matches, win rate 49%, net ELO +89.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.