cronozera

Brazil
154 matches tracked 81 matches in 30 days
Last updated:

How does cronozera play?

Rating 1.00 (from 101 matches) K/R 0.73 ADR 79.4 from 153 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
level on level 7
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with at least a normal rating (0.90 and up). 60%
Rating spread from 101 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 11% good 1.10 to 1.29 22% normal 0.90 to 1.09 26% weak 0.75 to 0.89 16% very weak below 0.75 24%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 7 average.
Clutcher
better than most on level 7 midfield weaker than most

Opening

Average
The first duels of the round
Rounds with first kill 9%−1 pp better than 35%
Opening duels won 55%+5 pp better than 89%

Clutch

Strength
Last one alive
Clutch 1v1 won 40%+1 pp better than 63%
Clutch 1v2 won 26%+5 pp better than 80%
Clutch kills per match 2.1+0.5 better than 86%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 44%−2 pp better than 35%
AWP share of kills 6%−4 pp better than 38%
K/D 1.05+0.05 better than 75%
Pistol kills per match 2.9
Knife kills 1 in 153 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.4%+0.3 pp better than 60%
Rounds with 3K 3.7%−0.2 pp better than 44%
MVPs per match 2.20.0 level
4Ks and aces 19x 4K, 2 aces in 153 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 37%+2 pp better than 62%
Utility damage per round 3.8−0.4 better than 42%
Enemies flashed per round 0.28+0.01 better than 56%
Rounds with a death 69%−3 pp better than 90%

Progress

One value per month, dashed line is the Level 7 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: August 2026 with 0.75.

Patterns

From the last 153 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 2 of the day −161 ELO
40 matches · 40% wins
On Inferno −152 ELO
24 matches · 42% wins
On Tuesdays −209 ELO, win rate 30%

cronozera loses the most ELO in match 2 of the day: −161 ELO, 40% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Inferno
  2. Highest rating in a match: 1.93 · Inferno
  3. Longest win streak: 10 wins in a row · Dust 2

Maps in detail

from the last 153 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage44
48% better than 44%
0.68 better than 31%
78.5 better than 48%
0.90 better than 19%
50% of 187 duels level
29% of 24 situations better than 26%
Inferno24
42% better than 21%
0.82 better than 91%
85.8 better than 81%
1.16-
68% of 77 duels better than 99%
32% of 25 situations better than 36%
Anubis21
48% better than 44%
0.70 better than 40%
75.8 better than 26%
1.00-
58% of 80 duels better than 91%
56% of 18 situations better than 87%
Dust 221
48% better than 41%
0.70 better than 41%
73.0 better than 19%
0.96-
48% of 56 duels better than 38%
56% of 18 situations better than 90%
Ancient20
50% better than 46%
0.70 better than 39%
80.7 better than 56%
0.96 better than 35%
55% of 83 duels better than 78%
25% of 12 situations better than 17%
Nuke19
63% better than 80%
0.80 better than 78%
84.4 better than 71%
1.11-
52% of 50 duels better than 58%
54% of 13 situations better than 80%
Cache3
67% -
0.58 -
70.9 -
0.67-
57% of 7 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How cronozera plays

Across 153 matches cronozera averages K/R 0.73 and ADR 79.4; the rating across the 101 rated matches is 1.00. Biggest strength: Rounds with a death at only 69%, where lower is better. That is better than 90% of players on level 7. On average 16.5 kills per match, 44% of them headshots. The strongest map is Nuke with a 63% win rate in 19 matches. In 35 of 101 matches the rating was 1.10 or higher (35%), in 40 it was below 0.90. In 153 matches with detailed stats: 19 4Ks and 2 aces. Best month by rating: September 2026 at 1.00. cronozera loses the most ELO in match 2 of the day (−161 ELO, win rate 40%). Things go best in match 1 of the day (+120 ELO, win rate 58%). Last 30 days: 81 matches, win rate 44%, ELO balance −214.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 7): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.