crivellaro_

Brazil
223 matches tracked 48 matches in 30 days
ELO ▼ 111
1,846
30-day peak: 1,957
Rank SA ▲ 4,476 places
#3,547
30 days · prev. #8,023 · best #3,547
Last updated:

How does crivellaro_ play?

Rating 0.99 (from 173 matches) K/R 0.70 ADR 78.4 from 223 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 173 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 27%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (159 matches).

Level 9

Compared with 1,720 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 65%
Opening duels won 50%−1 pp · Ø 51% better than 45%

Clutch

Average
Last one alive

29% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 72%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 89%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 37%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (49%).

Headshot rate 45%−4 pp · Ø 49% better than 31%
AWP share of kills 15%+5 pp · Ø 10% better than 75%
K/D 0.98−0.04 · Ø 1.02 better than 37%
Pistol kills per match 2.7
Knife kills 3 in 223 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 12.8%−0.6 pp · Ø 13.4% better than 37%
3K rounds 3.6%−0.4 pp · Ø 4.0% better than 33%
MVPs per match 2.1−0.2 · Ø 2.3 better than 30%
4Ks and aces 22x 4K, 1 ace in 159 matches

Utility and deaths

Average
Nades, flashes and deaths

4.7 utility damage per round and so clearly above the average (4.3).

Utility hit rate 37%+2 pp · Ø 35% better than 63%
Utility damage per round 4.7+0.4 · Ø 4.3 better than 63%
Enemies flashed per round 0.31+0.03 · Ø 0.28 better than 61%
Deaths per round 71%−1 pp · Ø 72% better than 63%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.70, ADR at 78.1
▼ Got worse
Rating −0.11, Headshots −4 pp, Win rate −12 pp, ELO −265

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: July 2026 with 0.77. Last 3 months: 0.70 (at the start 0.69). Slightly below the average (0.73).

Patterns

From the last 223 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −84 ELO
49 matches · 39% win rate
On Dust 2 −80 ELO
60 matches · 48% win rate
On Wednesdays +47 ELO, win rate 38%

crivellaro_ loses the most ELO in match 2 of the day: −84 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.90 · Anubis
  2. Most kills in a match: 36 · Anubis
  3. Longest win streak: 4 wins in a row · Mirage

Maps in detail

from the last 223 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 260
48% better than 41%
0.69 better than 30%
77.4 better than 36%
0.98 better than 38%
51% of 217 duels better than 54%
50% of 24 situations better than 83%
Mirage60
48% better than 39%
0.71 better than 38%
80.5 better than 51%
1.02 right on the average
55% of 231 duels better than 74%
30% of 33 situations better than 28%
Anubis27
37% better than 10%
0.76 better than 63%
79.7 better than 44%
1.07 better than 67%
45% of 101 duels better than 18%
50% of 12 situations better than 78%
Ancient25
44% better than 28%
0.64 better than 11%
72.0 better than 11%
0.91 better than 17%
44% of 100 duels better than 15%
30% of 10 situations better than 28%
Inferno22
59% better than 66%
0.66 better than 19%
76.0 better than 29%
0.95 better than 25%
47% of 77 duels better than 23%
56% of 9 situations better than 88%
Nuke16
44% better than 15%
0.73 better than 41%
83.0 better than 56%
0.98-
52% of 56 duels right on the average
43% of 7 situations better than 63%
Cache11
55% -
0.67 -
80.4 -
0.91-
41% of 39 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How crivellaro_ plays

Across 223 matches crivellaro_ averages K/R 0.70 and ADR 78.4; the rating across the 173 rated matches is 0.99. Averages 15.1 kills per match with 45% headshots. The strongest map is Inferno with a 59% win rate in 22 matches. In 61 of 173 matches the rating was 1.10 or higher (35%), in 74 it was below 0.90. In 159 matches with detailed stats: 22 4Ks and 1 ace. Best month by rating: July 2026 at 1.10. crivellaro_ loses the most ELO in match 2 of the day (−84 ELO, win rate 39%). Things go best on Anubis (+5 ELO, win rate 37%). Match no. 1 of the day goes best: 54% win rate, −8 ELO. Got weaker: Rating −0.11, Headshots −4 pp, Win rate −12 pp, ELO −265. Unchanged in recent months: K/R at 0.70, ADR at 78.1. Last 30 days: 48 matches, win rate 42%, net ELO −61.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.