covais

Portugal
On FACEIT since 2017 262 matches tracked 72 matches in 30 days
ELO ▲ 527
3,006
30-day peak: 3,006
Rank EU ▼ 81 places
#8,113
Portugal #102 in Portugal
30 days · prev. #8,032 · best #8,032
Last updated:

How does covais play?

Rating 1.13 K/R 0.79 ADR 85.9 from 262 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 262 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 23% good 1.10 to 1.29 16% normal 0.90 to 1.09 25% weak 0.75 to 0.89 15% very weak below 0.75 14%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average. Rarely on the AWP.
Multi-killsClutcherRifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (183 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 24%
Opening duels won 55%+3 pp · Ø 52% better than 68%

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 45%+3 pp · Ø 42% better than 79%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 85%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 72%

Weapons and aim

Average
Where do the kills come from?

1.14 K/D and so slightly above the average (1.05).

Headshot rate 53%0 pp · Ø 53% right on the average
AWP share of kills 6%−6 pp · Ø 12% better than 37%
K/D 1.14+0.09 · Ø 1.05 better than 68%
Pistol kills per match 3.5
Knife kills 4 in 262 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.2% of rounds and so well above the average (4.2%).

2K rounds 14.1%+0.6 pp · Ø 13.5% better than 56%
3K rounds 5.2%+1.0 pp · Ø 4.2% better than 81%
MVPs per match 2.6+0.2 · Ø 2.4 better than 67%
4Ks and aces 48x 4K, 8 aces in 183 matches

Utility and deaths

Strength
Nades, flashes and deaths

6.9 utility damage per round and so well above the average (3.9).

Utility hit rate 38%+4 pp · Ø 34% better than 81%
Utility damage per round 6.9+3.0 · Ø 3.9 better than 97%
Enemies flashed per round 0.55+0.23 · Ø 0.32 better than 95%
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Rating +0.06, Win rate +13 pp
= Stayed the same
K/R at 0.80, ADR at 86.7, Headshots at 53%, ELO at 2,667
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.81
MayJunJulAugSepOct

Best month: June 2026 with 0.81. Last 3 months: 0.80 (at the start 0.78). Clearly above the average (0.75).

Patterns

From the last 262 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −114 ELO
24 matches · 46% win rate
On Mirage −56 ELO
68 matches · 57% win rate
On Tuesdays −120 ELO, win rate 45%

covais loses the most ELO on Dust 2: −114 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Most kills in a match: 45 · Cache
  3. Highest rating in a match: 2.37 · Ancient

Maps in detail

from the last 262 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient70
56% right on the average
0.79 better than 66%
86.8 better than 72%
1.12 better than 69%
57% of 327 duels better than 75%
61% of 28 situations better than 93%
Mirage68
57% better than 60%
0.76 right on the average
82.8 better than 52%
1.09 better than 58%
51% of 213 duels better than 40%
29% of 35 situations better than 20%
Anubis49
57% better than 57%
0.76 better than 53%
83.2 better than 59%
1.09 better than 59%
53% of 187 duels right on the average
47% of 36 situations better than 71%
Inferno38
63% right on the average
0.90 better than 82%
95.8 better than 83%
1.29 better than 82%
64% of 147 duels better than 85%
33% of 24 situations better than 36%
Dust 224
46% better than 19%
0.81 better than 73%
85.0 better than 64%
1.16 better than 75%
54% of 72 duels better than 58%
47% of 15 situations better than 72%
Cache6
83% -
0.78 -
80.9 -
1.14-
50% of 22 duels -
0% of 2 situations -
Nuke6
17% -
0.82 -
86.4 -
1.11-
53% of 30 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How covais plays

Across 262 matches covais averages K/R 0.79, ADR 85.9 and a rating of 1.13. Biggest strength: Utility damage per round at 6.9, better than 97% of level 10 · 3,000-3,499 ELO players. Most room to improve: Rounds with first kill at 9%, better than only 24% of level 10 · 3,000-3,499 ELO players. Averages 17.2 kills per match with 53% headshots. The strongest map is Inferno with a 63% win rate in 38 matches. In 122 of 262 matches the rating was 1.10 or higher (47%), in 74 it was below 0.90. In 183 matches with detailed stats: 48 4Ks and 8 aces. Best month by rating: October 2026 at 1.19. covais loses the most ELO on Dust 2 (−114 ELO, win rate 46%). Things go best in match 3 of the day (+104 ELO, win rate 65%). Match no. 3 of the day goes best: 65% win rate, +104 ELO. Improved over the last three months: Rating +0.06, Win rate +13 pp. Unchanged in recent months: K/R at 0.80, ADR at 86.7, Headshots at 53%, ELO at 2,667. Last 30 days: 72 matches, win rate 71%, net ELO +72.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.